Hyperenhanced scent: Difference between revisions
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|name=Hyperenhanced Scent |tier=Elite |classtype=Genomorph | |name=Hyperenhanced Scent |tier=Elite |classtype=Genomorph | ||
|prerequisites=None. | |prerequisites=None. | ||
|technologies=Genetic Programming | |||
|adf=1 |gdf=1 |willf=4 | |adf=1 |gdf=1 |willf=4 | ||
|attackf=2 |stealthf=1 |perceptionf=2 | |attackf=2 |stealthf=1 |perceptionf=2 | ||
Revision as of 00:28, 27 May 2013
| Hyperenhanced Scent Elite Tier Genomorph
| |
| Prerequisites None. | |
| Technologies Genetic Programming | |
| Bonuses: | |
| ♦ You have an impressive sense of scent, and can track scents up to 10 hours old while not running. Breaks in the scent trail of more than 2 meters require the attack dog to find the scent again; breaks include running water, very strong other scents, and regions that were burned or rained on after the trail was created. | |
| ♦ You can smell fear, allowing you to automatically detect scared creatures within a 20 meter blast. | |
| ♦ You get a +2 bonus to Insight against creatures you can smell within 5 meters. |
