Light walker: Difference between revisions

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Created page with "==== Light Walker ==== {{Starvehicle |name=Light Walker |credits=20000 |tier=Elite |descriptors=[ Machine ] |ad=5 |gd=5 |will=1 |stealth=0 |hp=3 |toughness=10 |size=4 mete..."
 
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|ad=5 |gd=5 |will=1
|ad=5 |gd=5 |will=1
|stealth=0
|stealth=0
|hp=3 |toughness=10
|hull=3
|size=4 meters |reach=0 meters |carrying=800 [[kilograms]] |weight=2000 [[kilograms]]
|size=4 meters |reach=0 meters |carrying=800 [[kilograms]] |weight=2000 [[kilograms]]
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===== Components =====
===== Components =====


'''Legs''' (Two, targetable from any side except Top): HP 1, Toughness 8, AD 7. Destroying a leg forces the light walker to fall [[prone]], and lose the ability to stand up again.
'''Legs''' (Two, targetable from any side except Top): Hull 1, AD 7. Destroying a leg forces the light walker to fall [[prone]], and lose the ability to stand up again.


===== Movement Modes =====
===== Movement Modes =====

Revision as of 19:18, 6 October 2024

Light Walker

Light Walker
Elite   —   20000 Credits
AD  5     GD 5     Will 1     Hull  3
Descriptors  [ Machine ]
Size  4 meters     Reach 0 meters
Carrying Capacity 800 kilograms      Weight 2000 kilograms

The Light Walker's Light Weapons can fire in any direction.

Options

You may apply up to one of the following options.

Runner Stance: The light walker gains a new Movement Mode after RunDash: Can travel over obstacles up to 1 meter high, Minimum Speed 300 meters, Maximum Speed 500 meters, 40 meter Turning Radius, Instability 1. The light walker costs 3000 additional credits.

Quadruped: The light walker gains two additional legs, and doesn't suffer from losing legs until it loses a second one. This weighs 300 kilograms.

Components

Legs (Two, targetable from any side except Top): Hull 1, AD 7. Destroying a leg forces the light walker to fall prone, and lose the ability to stand up again.

Movement Modes

Slow: The Light Walker can travel over obstacles up to 3 meters high.

  • Minimum Speed: 0 meters
  • Maximum Speed: 150 meters
  • Turning Radius: 2 meters

Run: The Light Walker can travel over obstacles up to 2 meters high.

  • Minimum Speed: 150 meters
  • Maximum Speed: 300 meters
  • Turning Radius: 15 meters
  • Instability: 1