Hover car: Difference between revisions
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'''Hover Engines''' (Two on Left Side, two on Right, all targetable on Bottom): HP 1, Toughness 6. Each destroyed hover engine doubles the turning radius, and reduces the Climb by 5 meters. If Climb is negative, it must descend. | '''Hover Engines''' (Two on Left Side, two on Right, all targetable on Bottom): HP 1, Toughness 6. Each destroyed hover engine doubles the turning radius, and reduces the Climb by 5 meters. If Climb is negative, it must descend. | ||
===== Movement Modes ===== | ===== Movement Modes ===== | ||
Revision as of 20:06, 30 September 2024
Hover Car
| Hover Car Common — 10000 Credits
| |
| AD 5 GD 5 Will 1 Hull {{{hull}}} | |
| Descriptors [ Machine ] | |
| Size 3 meters Reach 0 meters | |
| Carrying Capacity 500 kilograms Weight 1500 kilograms |
Options
You may apply any number of the following options.
Unlocked Ascent: The hover car's Climb is multiplied by 10 in all movement modes, and it has no Max Altitude, but its turning radius is doubled.
Components
Hover Engines (Two on Left Side, two on Right, all targetable on Bottom): HP 1, Toughness 6. Each destroyed hover engine doubles the turning radius, and reduces the Climb by 5 meters. If Climb is negative, it must descend.
Movement Modes
Slow: Aerial
- Minimum Speed: 0 meters
- Maximum Speed: 450 meters
- Turning Radius: 5 meters
- Climb: 5 meters
- Max Altitude: 10 meters
Maximum Throttle: Aerial
- Minimum Speed: 450 meters
- Maximum Speed: 1200 meters
- Turning Radius: 20 meters
- Climb: 10 meters
- Max Altitude: 15 meters
- Instability: 1
