Shrill shrub: Difference between revisions
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|basicspecialties=Offensive, Powerful, Sturdy | |basicspecialties=Offensive, Powerful, Sturdy | ||
|extras=Small | |extras=Small | ||
|ad= | |ad=2 |gd=2 |will=0 | ||
|accuracy=1 |agility=-2 |stealth=0 |perception=1 | |accuracy=1 |agility=-2 |stealth=0 |perception=1 | ||
|movement=None, and it can't gain any. | |movement=None, and it can't gain any. | ||
|hp=1 |toughness=5 | |hp=1 |toughness=5 | ||
|savedc= | |savedc=5 |muscle=-2 |magic=0 | ||
|size=0.5 meters |reach=0.5 meters |weight=10 [[Kilograms]] | |size=0.5 meters |reach=0.5 meters |weight=10 [[Kilograms]] | ||
}} | }} | ||
As a [[standard action]] the shrill shrub can emit a screeching noise which forces each creature that can hear it within 20 meters to make a [[Will Saves|Will save]] or take 1d6+ | As a [[standard action]] the shrill shrub can emit a screeching noise which forces each creature that can hear it within 20 meters to make a [[Will Saves|Will save]] or take 1d6+4 Mind damage ([[Magic Power]] included). Creatures wounded by this are [[stunned]] for 1 round. The screeching noise is audible from 500 meters away. | ||
===== Advancement ===== | ===== Advancement ===== | ||
'''Commanding Screech (4 points):''' Instead of being [[stunned]] by the shrub's screech, wounded creatures spend 1 round trying as hard as possible to bring more creatures within range of the screech. The shrub gains two [[Basic Specialties]] and becomes [ [[Pink]] ]. | '''Commanding Screech (4 points):''' Instead of being [[stunned]] by the shrub's screech, wounded creatures spend 1 round trying as hard as possible to bring more creatures within range of the screech. The shrub gains two [[Basic Specialties]] and becomes [ [[Pink]] ]. | ||
Latest revision as of 18:34, 23 June 2024
Shrill Shrub
A shrill shrub is a screeching bush that resembles a harmless shrubbery, as a Poor Disguise. It has no hands.
The shrill shrub is not particularly smart, and can only speak Vine languages.
| Shrill Shrub Common — 10 points
| |
| AD 2 GD 2 Will 0 HP 1 Toughness 5 | |
| Muscle -2 Accuracy 1 Save DC 5 Magic Power 0 | |
| Stealth 0 Perception 1 Agility -2 | |
| Descriptors [ Blooded ], [ Living ] | |
| Movement None, and it can't gain any. | |
| Size 0.5 meters Reach 0.5 meters | |
| Carrying Capacity 2.5 kilograms Weight 10 Kilograms | |
| Basic Specialties Offensive, Powerful, Sturdy | |
| Extras Small |
As a standard action the shrill shrub can emit a screeching noise which forces each creature that can hear it within 20 meters to make a Will save or take 1d6+4 Mind damage (Magic Power included). Creatures wounded by this are stunned for 1 round. The screeching noise is audible from 500 meters away.
Advancement
Commanding Screech (4 points): Instead of being stunned by the shrub's screech, wounded creatures spend 1 round trying as hard as possible to bring more creatures within range of the screech. The shrub gains two Basic Specialties and becomes [ Pink ].
