Starcarrier: Difference between revisions
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|name=Starcarrier |credits=1 million |tier=Legend | |name=Starcarrier |credits=1 million |tier=Legend | ||
|descriptors=[ [[Machine]] ] | |descriptors=[ [[Machine]] ] | ||
|ad= | |ad=0 |gd=9 |will=4 | ||
|stealth=-4 | |stealth=-4 | ||
|hull=9 | |hull=9 | ||
Latest revision as of 22:36, 6 October 2024
Starcarrier
| Starcarrier Legend — 1 million Credits
| |
| AD 0 GD 9 Will 4 Hull 9 | |
| Descriptors [ Machine ] | |
| Size 300 meters Reach 0 meters | |
| Carrying Capacity 30 million kilograms Weight 150 million kilograms |
Options
You may apply the following option any number of times.
Increased Size: The Starcarrier's size doubles, its carrying capacity and weight are multiplied by 10. Its space acceleration is decreased by 50%. Its credits price quadruples. It gets +1 Hull, as do its Components.
Components
Engine (Five Targetable from Rear): Hull 6. Destroying all Engines makes the Starcarrier lose all movement modes. Destroying three engines halves its space acceleration, if it's in a space movement mode.
Movement Modes
Space Flight: Space
- Acceleration: 250 meters
- Turn Rate: 15 degrees
- Instability: 1
Turbo Space: Space
- Acceleration: 500 meters
- Turn Rate: 10 degrees
- Instability: 2
