Mortar: Difference between revisions

From Gempunks
No edit summary
No edit summary
 
Line 3: Line 3:
|itemtype=Weapon
|itemtype=Weapon
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
|descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
|damage=1d6+1 Physical
|damage=1d6 Physical
|points=9 |weight=40 [[Kilograms]]
|points=9 |weight=40 [[Kilograms]]
|range=50m/200m/1000m/6000m
|range=50m/200m/1000m/6000m

Latest revision as of 20:18, 23 June 2024

Mortar
Weapon
[ Heavy ], [ Loud ], [ Trigger Grip ]
Coins 90
Weight 40 Kilograms
Damage: 1d6 Physical
Range: 50m/200m/1000m/6000m
Reload Time: Standard action AND Move action.
Ammunition: The mortar can be loaded with 2 kilogram shells worth 10 coins each, probably set to detonate on collision.
Handedness: Reloading requires two hands.
Effects: Shells fired travel at a rate of 4000 meters per round.
Warhead: 2 Kilograms
Special: The mortar fires arcing projectiles, allowing you to fire over obstacles; the projectiles miss as far as thrown grenades.