Train: Difference between revisions
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|name=Train |points=50 |tier=Elite | |name=Train |points=50 |tier=Elite | ||
|descriptors=[ [[Machine]] ] | |descriptors=[ [[Machine]] ] | ||
|ad= | |ad=3 |gd=5 |will=2 | ||
|stealth=-1 | |stealth=-1 | ||
|hp=4 |toughness=11 | |hp=4 |toughness=11 | ||
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You may apply any the following option. | You may apply any the following option. | ||
'''Repulsors''': HP 2, Toughness 5, AD | '''Repulsors''': HP 2, Toughness 5, AD 5. These replace wheels. Destroying a repulsor forces the train to turn as hard as possible in the direction of the destroyed repulsor, derailing and hurtling rapidly to a collision with whatever is now in front of it. The train's speeds and turning radii are increased by 50%. | ||
===== Components ===== | ===== Components ===== | ||
'''Wheels''' (Two on Left Side, two on Right): HP 1, Toughness 8, AD | '''Wheels''' (Two on Left Side, two on Right): HP 1, Toughness 8, AD 5. Destroying a wheel forces the train to turn as hard as possible in the direction of the destroyed wheel, derailing and hurtling rapidly to a collision with whatever is now in front of it. | ||
'''Engine''' (Targetable on both Front and Bottom sides): HP 2, Toughness 6, AD | '''Engine''' (Targetable on both Front and Bottom sides): HP 2, Toughness 6, AD 5. Destroying the engine forces the train to decrease its movement mode one step each round, stopping after it reaches the '''Slow''' movement mode. | ||
===== Movement Modes ===== | ===== Movement Modes ===== | ||
Latest revision as of 20:01, 23 June 2024
Train
| Train Elite — 500 Coins
| |
| AD 3 GD 5 Will 2 HP 4 Toughness 11 | |
| Descriptors [ Machine ] | |
| Size 8 meters Reach 0 meters | |
| Carrying Capacity 20000 kilograms Weight 8000 kilograms | |
| Power Storage 2 Power Regeneration 2 |
Options
You may apply any the following option.
Repulsors: HP 2, Toughness 5, AD 5. These replace wheels. Destroying a repulsor forces the train to turn as hard as possible in the direction of the destroyed repulsor, derailing and hurtling rapidly to a collision with whatever is now in front of it. The train's speeds and turning radii are increased by 50%.
Components
Wheels (Two on Left Side, two on Right): HP 1, Toughness 8, AD 5. Destroying a wheel forces the train to turn as hard as possible in the direction of the destroyed wheel, derailing and hurtling rapidly to a collision with whatever is now in front of it.
Engine (Targetable on both Front and Bottom sides): HP 2, Toughness 6, AD 5. Destroying the engine forces the train to decrease its movement mode one step each round, stopping after it reaches the Slow movement mode.
Movement Modes
Slow: The Train must follow its track.
- Minimum Speed: 0 meters
- Maximum Speed: 550 meters
- Turning Radius: 9 meters
Fast: The Train must follow its track.
- Minimum Speed: 550 meters
- Maximum Speed: 1300 meters
- Turning Radius: 36 meters
Maximal Speed: The Train must follow its track.
- Minimum Speed: 1300 meters
- Maximum Speed: 2125 meters
- Turning Radius: 72 meters
