Chronic fading disease: Difference between revisions
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{{Ailment | {{Image|Chronic Fading Disease|300px}}{{Ailment | ||
|name=Chronic Fading Disease |ailmenttype=Disease | |name=Chronic Fading Disease |ailmenttype=Disease | ||
|fluff=A chronological disease. | |fluff=A chronological disease. | ||
|attacktype=GD | |attacktype=GD | ||
|attackstrength=+ | |attackstrength=+1 | ||
|delay=It acts | |delay=It acts 1d6 hours after infection. Infection occurs upon contact with an infected creature. | ||
|initial=Every five rounds (victim time), the victim disappears from existence as per [[time skip]] for 1 round. This is a [ [[Time]] ] effect. | |initial=Every five rounds (victim time), the victim disappears from existence as per [[time skip]] for 1 round. This is a [ [[Time]] ] effect. | ||
|repeat=Every day, the victim must save again or reduce the amount of time between disappearances by 1 round. When the interval has decreased to 0 rounds, the victim disappears forever. | |repeat=Every day, the victim must save again or reduce the amount of time between disappearances by 1 round. When the interval has decreased to 0 rounds, the victim disappears forever. | ||
Latest revision as of 22:29, 15 February 2018
| Chronic Fading Disease Disease
| |
| A chronological disease. | |
| Weight/Dose N/A
| |
| GD Attack: +1 | |
| Delay: It acts 1d6 hours after infection. Infection occurs upon contact with an infected creature. | |
| Initial Effect: Every five rounds (victim time), the victim disappears from existence as per time skip for 1 round. This is a [ Time ] effect. | |
| Repeat: Every day, the victim must save again or reduce the amount of time between disappearances by 1 round. When the interval has decreased to 0 rounds, the victim disappears forever. | |
| Cure Difficulty: 2 | |
| Targets: Any creature. |
