Difference between revisions of "Train"

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(Train)
 
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|name=Train |points=50 |tier=Elite
 
|name=Train |points=50 |tier=Elite
 
|descriptors=[ [[Machine]] ]
 
|descriptors=[ [[Machine]] ]
|ad=4 |gd=7 |will=3
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|ad=2 |gd=4 |will=2
 
|stealth=-1
 
|stealth=-1
 
|hp=4 |toughness=11
 
|hp=4 |toughness=11
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You may apply any the following option.
 
You may apply any the following option.
  
'''Repulsors''': HP 2, Toughness 5, AD 9. These replace wheels. Destroying a repulsor forces the train to turn as hard as possible in the direction of the destroyed repulsor, derailing and hurtling rapidly to a collision with whatever is now in front of it. The train's speeds and turning radii are increased by 50%.
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'''Repulsors''': HP 2, Toughness 5, AD 5. These replace wheels. Destroying a repulsor forces the train to turn as hard as possible in the direction of the destroyed repulsor, derailing and hurtling rapidly to a collision with whatever is now in front of it. The train's speeds and turning radii are increased by 50%.
  
 
===== Components =====
 
===== Components =====
  
'''Wheels''' (Two on Left Side, two on Right): HP 1, Toughness 8, AD 9. Destroying a wheel forces the train to turn as hard as possible in the direction of the destroyed wheel, derailing and hurtling rapidly to a collision with whatever is now in front of it.
+
'''Wheels''' (Two on Left Side, two on Right): HP 1, Toughness 8, AD 5. Destroying a wheel forces the train to turn as hard as possible in the direction of the destroyed wheel, derailing and hurtling rapidly to a collision with whatever is now in front of it.
  
'''Engine''' (Targetable on both Front and Bottom sides): HP 2, Toughness 6, AD 9. Destroying the engine forces the train to decrease its movement mode one step each round, stopping after it reaches the '''Slow''' movement mode.
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'''Engine''' (Targetable on both Front and Bottom sides): HP 2, Toughness 6, AD 5. Destroying the engine forces the train to decrease its movement mode one step each round, stopping after it reaches the '''Slow''' movement mode.
  
 
===== Movement Modes =====
 
===== Movement Modes =====

Latest revision as of 23:57, 9 April 2018

Train

Train.png


Train
Elite   —   500 Coins
AD  2     GD 4     Will 2     HP  4     Toughness 11
Descriptors  [ Machine ]
Size  8 meters     Reach 0 meters
Carrying Capacity 20000 kilograms      Weight 8000 kilograms
Power Storage  2     Power Regeneration 2
Options

You may apply any the following option.

Repulsors: HP 2, Toughness 5, AD 5. These replace wheels. Destroying a repulsor forces the train to turn as hard as possible in the direction of the destroyed repulsor, derailing and hurtling rapidly to a collision with whatever is now in front of it. The train's speeds and turning radii are increased by 50%.

Components

Wheels (Two on Left Side, two on Right): HP 1, Toughness 8, AD 5. Destroying a wheel forces the train to turn as hard as possible in the direction of the destroyed wheel, derailing and hurtling rapidly to a collision with whatever is now in front of it.

Engine (Targetable on both Front and Bottom sides): HP 2, Toughness 6, AD 5. Destroying the engine forces the train to decrease its movement mode one step each round, stopping after it reaches the Slow movement mode.

Movement Modes

Slow: The Train must follow its track.

  • Minimum Speed: 0 meters
  • Maximum Speed: 550 meters
  • Turning Radius: 9 meters

Fast: The Train must follow its track.

  • Minimum Speed: 550 meters
  • Maximum Speed: 1300 meters
  • Turning Radius: 36 meters

Maximal Speed: The Train must follow its track.

  • Minimum Speed: 1300 meters
  • Maximum Speed: 2125 meters
  • Turning Radius: 72 meters