Difference between revisions of "Time judge"

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Revision as of 05:33, 11 September 2014

Time Judge

This terrible bird has a long and flexible beak and four pairs of feathery wings, arranged like those of a dragonfly. It has one "hand", its nearly tentacular beak.

As a standard action, the time judge can create a false past for a creature it can see within 30 meters unless that creature succeeds on a Will Save. If the creature fails, the time judge flings the creature 2 meters in any direction from where it was one round ago, then the movements the creature took during that round are retraced with that offset to determine its new location. The creature sees that it must return to the place it would have been if not for the Paradox: each round, if it has not reached that place yet, it takes 1d6 Void damage as the time judge's power makes it gradually phase out of existence.

Time judges are quite smart, but somewhat delusional, and can speak.

Time Judge
Elite   —   26 points
AD  8     GD 5     Will 2     HP  1     Toughness 5
Accuracy  0     Save DC 9
Stealth 1     Perception 0     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Bony ], [ Living ], [ Angel ]
Movement  8 meter land speed with 0.5 meter jump. 45 meter fly speed with 9 meter aerobatics. 3 meter swim speed with 5 meter sink.
Size  1 meter     Reach 1 meter
Weight 70 Kilograms
Basic Specialties  Avoider, Offensive, Violent, Sturdy
Advanced Specialties  Avoider, Determined, Violent, Sturdy, Super-Determined