Difference between revisions of "Thunder maul"

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|value=15
 
|value=15
 
|weight=5 kilograms
 
|weight=5 kilograms
|damage=1d6+2 Physical
+
|damage=1d6+3 Physical
 
|effect1={{Icon|Blue}} When the thunder maul is thrown, it releases a thunderclap and lightning that attacks all creatures and unattended objects in a 2 meter [[spray]] around the point of impact for 1d6 Electricity damage, [[fling|flinging]] away hit targets 1 meter.
 
|effect1={{Icon|Blue}} When the thunder maul is thrown, it releases a thunderclap and lightning that attacks all creatures and unattended objects in a 2 meter [[spray]] around the point of impact for 1d6 Electricity damage, [[fling|flinging]] away hit targets 1 meter.
 
|effect2={{Icon|Purple}} When the thunder maul is thrown, after the attack is resolved, it teleports back into the thrower's hands.
 
|effect2={{Icon|Purple}} When the thunder maul is thrown, after the attack is resolved, it teleports back into the thrower's hands.

Revision as of 06:38, 20 December 2013

Thunder Maul
Magic Weapon
This is a large short-handled hammer with a lightning bolt motif.
Value 15 copper
Weight 5 kilograms
Damage: 1d6+3 Physical
Handedness: Thunder mauls are too awkward to be used effectively in one hand.
Effects: AnimatedCerulean.png When the thunder maul is thrown, it releases a thunderclap and lightning that attacks all creatures and unattended objects in a 2 meter spray around the point of impact for 1d6 Electricity damage, flinging away hit targets 1 meter.
PurpleGem.png When the thunder maul is thrown, after the attack is resolved, it teleports back into the thrower's hands.
Special: The Thunder Maul is a Heavy Thrown weapon.