Difference between revisions of "Tazer"

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Line 3: Line 3:
 
|itemtype=Weapon
 
|itemtype=Weapon
 
|fluff=This particular tazing device also has advanced hacking support, of course.
 
|fluff=This particular tazing device also has advanced hacking support, of course.
|weight=1 [[Kilograms|Kilogram]]
+
|points=4 |weight=1 [[Kilograms|Kilogram]]
 
|damage=1d6 Electricity
 
|damage=1d6 Electricity
 
|handedness=The Tazer can only be wielded in one hand.
 
|handedness=The Tazer can only be wielded in one hand.

Revision as of 04:49, 13 December 2012

Tazer
Weapon
This particular tazing device also has advanced hacking support, of course.
Coins 40
Weight 1 Kilogram
Damage: 1d6 Electricity
Handedness: The Tazer can only be wielded in one hand.
Effects: If you successfully hit a target with the Tazer, the prongs from the Tazer are stuck into them until someone within reach takes a move action to remove the prongs. The Tazer can be used to hack a target with augments.
If you successfully wound a target with the Tazer, they are stunned for 1 round.
The Tazer has both wired and wireless connections. The wireless can be turned on or off as a standard action.
Special: The Tazer cannot reduce a target below 0 HP, except on a critical hit. The Tazer cannot be used more than once per round.