Difference between revisions of "Tazer"
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Foxwarrior (Talk | contribs) (This is what tazers of the future are like, of course) |
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{{Gear | {{Gear | ||
|name=Tazer | |name=Tazer | ||
+ | |itemtype=Weapon | ||
|fluff=This particular tazing device also has advanced hacking support, of course. | |fluff=This particular tazing device also has advanced hacking support, of course. | ||
|weight=1 [[Kilograms|Kilogram]] | |weight=1 [[Kilograms|Kilogram]] |
Revision as of 04:39, 12 December 2012
Tazer Weapon
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This particular tazing device also has advanced hacking support, of course. | |
Weight 1 Kilogram
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Damage: 1d6 Electricity | |
Handedness: The Tazer can only be wielded in one hand. | |
Effects: If you successfully hit a target with the Tazer, the prongs from the Tazer are stuck into them until someone within reach takes a move action to remove the prongs. The Tazer can be used to hack a target with augments. | |
If you successfully wound a target with the Tazer, they are stunned for 1 round. | |
The Tazer has both wired and wireless connections. The wireless can be turned on or off as a standard action. | |
Special: The Tazer cannot reduce a target below 0 HP, except on a critical hit. The Tazer cannot be used more than once per round. |