Sukuya

From Gempunks
Revision as of 04:08, 14 February 2014 by Foxwarrior (Talk | contribs)

Jump to: navigation, search

Sukuya

A close relative of the flame imp, the sukuya is a winged fireball that eats creatures' insides and inhabits their skins. While inside a creature's skin, it has as many hands as that creature did, and deals no bonus damage with unarmed attacks. When it abandons the skin to fly around as a fireball, however, it has one "hand", its mouth, and deals 1d6+1 Heat damage with unarmed attacks; if it successfully kills a creature using its unarmed attack, it consumes that creature's flesh and inhabits its skin or husk. In fireball form, it also has a Fiery Breath weapon, which deals 1d6 Heat damage, targeting all creatures and unattended objects in a 90 degree, 5 meter cone and lighting wounded targets on fire. The sukuya also deals +2 damage with other attacks.

While wearing a creature's skin or husk, it seems very much like that creature, as a disguise with a Stealth equal to the Sukuya's +4 (typically 7). Aside from entering a creature's skin by attacking it, it can also return to a skin it has previously left, if that skin has not been destroyed or salted. It dies if it goes without inhabiting a creature's skin for at least 10 hours during a 2 day period. Leaving a skin takes a Standard AND Move Action.

The sukuya is immune to Heat damage.

Sukuyae are quite smart, and can speak, but only while inhabiting a creature's skin.


Sukuya
Elite   —   70 points
AD  8 (10 factor)     GD 8 (15 factor)     Will 4 (20 factor)     HP  2     Toughness 4
Accuracy  {{{accuracy}}}     Save DC 7
Stealth 3 (10 factor)     Perception 6 (6 factor)     Agility {{{agility}}}
Descriptors  [ Living ]
Movement  In Skin: As original creature or 25 meters, whichever is less for each movement mode Out of Skin: 50 meter fly speed with 10 meter aerobatics.
Size  In Skin: As original creature Out of Skin: 2 meters     Reach In Skin: As original creature Out of Skin: 2 meters
Weight 10 Kilograms
Advancement

The Sukuya may be given up to four more abilities for the normal price.

Counting Mastery (5 points): The Sukuya gets +4 to Perception factor and can count any quantity it can see clearly merely by looking at it.

Instant Familiarity (10 points): When the Sukuya touches a creature while in a skin, that creature must make a Will Save or become convinced that the Sukuya really is the creature whose skin it is wearing, no matter how badly the Sukuya fails to act like the skinned creature. This effect only ends if the Sukuya leaves the skin. No creature can be forced to make this save more than once for every skin.