Difference between revisions of "Specialties"

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* '''Well-Rounded (Requires Offensive)''': +1 to each of the stats you didn't choose for '''Offensive'''.
 
* '''Well-Rounded (Requires Offensive)''': +1 to each of the stats you didn't choose for '''Offensive'''.
 
* '''Sturdy''': [[HP]] or [[Toughness]] +1
 
* '''Sturdy''': [[HP]] or [[Toughness]] +1
* '''Brutal''': [[Damage Bonus]] +1  
+
* '''Brutal''': [[Strongman]] +1
* '''Violent''': [[Statistics#Attacks|Attacks]] +1
+
* '''Powerful''': [[Magic Power]] +1
 
* '''Magical''': +3 Common tier charges, and you may implant another color of gem without difficulty.
 
* '''Magical''': +3 Common tier charges, and you may implant another color of gem without difficulty.
 
* '''Hacker''': [[Hacking]] +2
 
* '''Hacker''': [[Hacking]] +2
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* '''Ungrabbable''': [[GD]] +1
 
* '''Ungrabbable''': [[GD]] +1
 
* '''Determined''': [[Will Saves]] +1, [[Save DC]] +1
 
* '''Determined''': [[Will Saves]] +1, [[Save DC]] +1
* '''Violent''': [[Statistics#Attacks|Attacks]] +1
+
* '''Aggressive''': [[Accuracy]] +1, [[Strongman]] +1, or [[Magic Power]] +1
* '''Aggressive''': [[Accuracy]] or [[Damage Bonus]] +1
+
* '''Might & Magic (Can't be taken more times than you took the Aggressive [[Strongman]] specialty''': [[Magic Power]] +1
 
* '''Stealthy''': [[Stealth]] +1
 
* '''Stealthy''': [[Stealth]] +1
 
* '''Perceptive''': [[Perception]] +1
 
* '''Perceptive''': [[Perception]] +1
 
* '''Sturdy''': [[HP]] or [[Toughness]] +1
 
* '''Sturdy''': [[HP]] or [[Toughness]] +1
* '''Energetic''': You get an extra [[Cheap actions|Cheap Action]] each round.
+
* '''Energetic''': You get an extra [[Cheap actions|Cheap Action]] each round. You get +6 meters to your movement speeds, and +1 [[Agility]].
 
* '''Magical''': +3 Charges of the granting class's tier
 
* '''Magical''': +3 Charges of the granting class's tier
 
* '''Hacker''': [[Hacking]] +1
 
* '''Hacker''': [[Hacking]] +1
 
* '''Psychic Aura''': [[Strong Aura]] +2 meters
 
* '''Psychic Aura''': [[Strong Aura]] +2 meters
 
* '''Super-____ (Costs two Specialties)''': Choose another Advanced Specialty and get its benefits.
 
* '''Super-____ (Costs two Specialties)''': Choose another Advanced Specialty and get its benefits.

Revision as of 08:43, 27 January 2015

Each Common tier class grants a Basic Specialty. Each higher-tier class grants two Advanced Specialties. If you already got a Specialty from a class of some tier, no other classes of that tier may grant that Specialty again. If using Cybergems, classes after the first five in a tier do not grant Specialties.

Special tier classes don't grant Specialties.

Basic Specialties

Advanced Specialties