Difference between revisions of "Slaughterpine"
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==== Slaughterpine ==== | ==== Slaughterpine ==== | ||
− | A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones. It has no hands. It has a ranged pine cone flinging attack, which deals 1d6+ | + | A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones, that looks like a more conventional tree as a Poor [[Disguise]]. It has no hands. It has a ranged pine cone flinging attack, which deals 1d6+2 Physical damage (damage bonus included) and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+2 Physical damage (damage bonus included) to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 [[HP]], 5 [[AD]], and 5 [[Toughness]]. |
The slaughterpine is not particularly smart, and can only speak Vine languages. | The slaughterpine is not particularly smart, and can only speak Vine languages. | ||
{{Creature | {{Creature | ||
− | |name=Slaughterpine |points= | + | |name=Slaughterpine |points=15 |tier=Common |
|descriptors=[ [[Blooded]] ], [ [[Living]] ] | |descriptors=[ [[Blooded]] ], [ [[Living]] ] | ||
− | |ad= | + | |basicspecialties=Ungrabbable, Offensive, Brutal, Violent, Sturdy |
− | | | + | |ad=5 |gd=7 |will=0 |
+ | |accuracy=1 |initiative=-2 |stealth=0 |perception=1 | ||
|movement=None, and it can't gain any. | |movement=None, and it can't gain any. | ||
|hp=3 |toughness=4 | |hp=3 |toughness=4 | ||
− | |attacks= | + | |attacks=3 |savedc=6 |damage=1 |
|size=1 meter |reach=1 meter |carrying=0 [[Kilograms]] |strongman=0 |weight=6000 [[Kilograms]] | |size=1 meter |reach=1 meter |carrying=0 [[Kilograms]] |strongman=0 |weight=6000 [[Kilograms]] | ||
− | |||
}} | }} | ||
===== Advancement ===== | ===== Advancement ===== | ||
− | + | If the slaughterpine is given either of the following advancements, it becomes Elite tier. | |
− | '''Ultrafast Sprouts (5 points):''' Pine cones only take | + | '''Ultrafast Sprouts (5 points):''' The slaughterpine gains two [[Advanced Specialties]], and its Pine cones only take 4 rounds to grow into full (unadvanced) slaughterpine trees. |
− | '''Wise Tree (5 points):''' The slaughterpine gains a longer, [[Heavy]] pine cone flinging attack which deals 1d6+ | + | '''Wise Tree (5 points):''' The slaughterpine gains a longer, [[Heavy]] pine cone flinging attack which deals 1d6+2 Physical damage (damage bonus included) and has a range of 140m/420m. The slaughterpine can learn to speak, and gains two [[Advanced Specialties]]. |
Revision as of 22:06, 28 June 2014
Slaughterpine
A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones, that looks like a more conventional tree as a Poor Disguise. It has no hands. It has a ranged pine cone flinging attack, which deals 1d6+2 Physical damage (damage bonus included) and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+2 Physical damage (damage bonus included) to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 HP, 5 AD, and 5 Toughness.
The slaughterpine is not particularly smart, and can only speak Vine languages.
Slaughterpine Common — 15 points
| |
AD 5 GD 7 Will 0 HP 3 Toughness 4 | |
Accuracy 1 Save DC 6 | |
Stealth 0 Perception 1 Agility {{{agility}}} | |
Descriptors [ Blooded ], [ Living ] | |
Movement None, and it can't gain any. | |
Size 1 meter Reach 1 meter | |
Weight 6000 Kilograms | |
Basic Specialties Ungrabbable, Offensive, Brutal, Violent, Sturdy |
Advancement
If the slaughterpine is given either of the following advancements, it becomes Elite tier.
Ultrafast Sprouts (5 points): The slaughterpine gains two Advanced Specialties, and its Pine cones only take 4 rounds to grow into full (unadvanced) slaughterpine trees.
Wise Tree (5 points): The slaughterpine gains a longer, Heavy pine cone flinging attack which deals 1d6+2 Physical damage (damage bonus included) and has a range of 140m/420m. The slaughterpine can learn to speak, and gains two Advanced Specialties.