Difference between revisions of "Slaughterpine"

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(Slaughterpine)
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==== Slaughterpine ====
 
==== Slaughterpine ====
  
A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones. It has no hands. It has a ranged pine cone flinging attack, which deals 1d6+1 Physical damage and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+1 Physical damage to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 HP, 5 AD, and 5 Toughness.
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A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones, that looks like a more conventional tree as a Poor [[Disguise]]. It has no hands. It has a ranged pine cone flinging attack, which deals 1d6+2 Physical damage (damage bonus included) and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+2 Physical damage (damage bonus included) to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 [[HP]], 5 [[AD]], and 5 [[Toughness]].
  
 
The slaughterpine is not particularly smart, and can only speak Vine languages.
 
The slaughterpine is not particularly smart, and can only speak Vine languages.
 
{{Creature
 
{{Creature
|name=Slaughterpine |points=20 |tier=Common
+
|name=Slaughterpine |points=15 |tier=Common
 
|descriptors=[ [[Blooded]] ], [ [[Living]] ]
 
|descriptors=[ [[Blooded]] ], [ [[Living]] ]
|ad=7 (6 factor) |gd=8 (9 factor) |will=0 (0 factor)
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|basicspecialties=Ungrabbable, Offensive, Brutal, Violent, Sturdy
|attack=2 (6 factor) |initiative=-2 |stealth=0 |perception=2 (4 factor)
+
|ad=5 |gd=7 |will=0
 +
|accuracy=1 |initiative=-2 |stealth=0 |perception=1
 
|movement=None, and it can't gain any.
 
|movement=None, and it can't gain any.
 
|hp=3 |toughness=4
 
|hp=3 |toughness=4
|attacks=2 |savedc=6
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|attacks=3 |savedc=6 |damage=1
 
|size=1 meter |reach=1 meter |carrying=0 [[Kilograms]] |strongman=0 |weight=6000 [[Kilograms]]
 
|size=1 meter |reach=1 meter |carrying=0 [[Kilograms]] |strongman=0 |weight=6000 [[Kilograms]]
|abilities=Special (Survival) x1
 
 
}}
 
}}
  
 
===== Advancement =====
 
===== Advancement =====
  
The slaughterpine may be given up to two more [[abilities]] for the normal price.
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If the slaughterpine is given either of the following advancements, it becomes Elite tier.
  
'''Ultrafast Sprouts (5 points):''' Pine cones only take 5 rounds to grow into full slaughterpine trees.
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'''Ultrafast Sprouts (5 points):''' The slaughterpine gains two [[Advanced Specialties]], and its Pine cones only take 4 rounds to grow into full (unadvanced) slaughterpine trees.
  
'''Wise Tree (5 points):''' The slaughterpine gains a longer, [[Heavy]] pine cone flinging attack which deals 1d6+1 Physical damage and has a range of 140m/420m. The slaughterpine can learn to speak.
+
'''Wise Tree (5 points):''' The slaughterpine gains a longer, [[Heavy]] pine cone flinging attack which deals 1d6+2 Physical damage (damage bonus included) and has a range of 140m/420m. The slaughterpine can learn to speak, and gains two [[Advanced Specialties]].

Revision as of 22:06, 28 June 2014

Slaughterpine

A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones, that looks like a more conventional tree as a Poor Disguise. It has no hands. It has a ranged pine cone flinging attack, which deals 1d6+2 Physical damage (damage bonus included) and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+2 Physical damage (damage bonus included) to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 HP, 5 AD, and 5 Toughness.

The slaughterpine is not particularly smart, and can only speak Vine languages.

Slaughterpine
Common   —   15 points
AD  5     GD 7     Will 0     HP  3     Toughness 4
Accuracy  1     Save DC 6
Stealth 0     Perception 1     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Living ]
Movement  None, and it can't gain any.
Size  1 meter     Reach 1 meter
Weight 6000 Kilograms
Basic Specialties  Ungrabbable, Offensive, Brutal, Violent, Sturdy
Advancement

If the slaughterpine is given either of the following advancements, it becomes Elite tier.

Ultrafast Sprouts (5 points): The slaughterpine gains two Advanced Specialties, and its Pine cones only take 4 rounds to grow into full (unadvanced) slaughterpine trees.

Wise Tree (5 points): The slaughterpine gains a longer, Heavy pine cone flinging attack which deals 1d6+2 Physical damage (damage bonus included) and has a range of 140m/420m. The slaughterpine can learn to speak, and gains two Advanced Specialties.