Difference between revisions of "Slaughterpine"

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|descriptors=[ [[Blooded]] ], [ [[Living]] ]
 
|descriptors=[ [[Blooded]] ], [ [[Living]] ]
 
|ad=7 (6 factor) |gd=8 (9 factor) |will=0 (0 factor)
 
|ad=7 (6 factor) |gd=8 (9 factor) |will=0 (0 factor)
|attack=2 (6 factor) |initiative=-2 |stealth=0 |perception=6 (4 factor)
+
|attack=2 (6 factor) |initiative=-2 |stealth=0 |perception=2 (4 factor)
 
|movement=None, and it can't gain any.
 
|movement=None, and it can't gain any.
 
|hp=3 |toughness=4
 
|hp=3 |toughness=4

Revision as of 06:20, 12 March 2014

Slaughterpine

A slaughterpine is a majestic evergreen tree, roughly 20 meters in height, with remarkably sharp pine cones. It has no hands. It has a ranged pine cone flinging attack, which deals 1d6+1 Physical damage and has a range of 80m/240m. If a creature is knocked unconscious by the slaughterpine's pine cone, the pine cone immediately begins to sprout from their body, dealing 1d6+1 Physical damage to the creature each turn: after 1 week, the pine cone has grown into a full slaughterpine tree. While in sprout form, pine cones have 1 HP, 5 AD, and 5 Toughness.

The slaughterpine is not particularly smart, and can only speak Vine languages.

Slaughterpine
Common   —   20 points
AD  7 (6 factor)     GD 8 (9 factor)     Will 0 (0 factor)     HP  3     Toughness 4
Accuracy  {{{accuracy}}}     Save DC 6
Stealth 0     Perception 2 (4 factor)     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Living ]
Movement  None, and it can't gain any.
Size  1 meter     Reach 1 meter
Weight 6000 Kilograms
Advancement

The slaughterpine may be given up to two more abilities for the normal price.

Ultrafast Sprouts (5 points): Pine cones only take 5 rounds to grow into full slaughterpine trees.

Wise Tree (5 points): The slaughterpine gains a longer, Heavy pine cone flinging attack which deals 1d6+1 Physical damage and has a range of 140m/420m. The slaughterpine can learn to speak.