Difference between revisions of "Skeleton"
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|name=Skeleton | |name=Skeleton | ||
|tier=Special | |tier=Special | ||
− | |prerequisites=Must have been brought back by [[ | + | |prerequisites=Must have been brought back by [[animate skeletons]] or a [[rot flower]] with Corpse Infestation. |
|adf=2 |gdf=1 |willf=0 | |adf=2 |gdf=1 |willf=0 | ||
|attackf=0 | |attackf=0 |
Revision as of 09:32, 25 November 2014
Skeleton Special Tier Expertise
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Prerequisites Must have been brought back by animate skeletons or a rot flower with Corpse Infestation. | |
Bonuses: | |
♦ You now count as an [ Undead ] creature, and are no longer [ Blooded ]. | |
♦ You no longer need to breathe, and you survive on a bone diet instead of your normal kind. | |
♦ You have only a vestigial mind and fresh soul, and lose all of your class levels and skill points. You cannot speak or think much for yourself. Without guidance by a creature who you have been told may command you (or the caster), you do what you enjoy doing most: eat bones and wander aimlessly. | |
♦ While exposed to bright light, you get a -1 penalty to Perception. | |
♦ Your Fear Response changes to Frenzy. | |
♦ You lose this class when you die. |