Difference between revisions of "Shrill shrub"
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|size=0.5 meters |reach=0.5 meters |carrying=0 [[Kilograms]] |strongman=0 |weight=10 [[Kilograms]] | |size=0.5 meters |reach=0.5 meters |carrying=0 [[Kilograms]] |strongman=0 |weight=10 [[Kilograms]] | ||
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− | As a [[standard action]] the shrill shrub can emit a screeching noise which forces each creature within 20 meters to make a [[Will Saves|Will save]] or take 1d6+3 Mind damage (damage bonus included). Creatures wounded by this are [[stunned]] for 1 round. | + | As a [[standard action]] the shrill shrub can emit a screeching noise which forces each creature that can hear it within 20 meters to make a [[Will Saves|Will save]] or take 1d6+3 Mind damage (damage bonus included). Creatures wounded by this are [[stunned]] for 1 round. The screeching noise is audible from 500 meters away. |
===== Advancement ===== | ===== Advancement ===== | ||
'''Commanding Screech (4 points):''' Instead of being [[stunned]] by the shrub's screech, wounded creatures spend 1 round trying as hard as possible to bring more creatures within range of the screech. The shrub gains two [[Basic Specialties]] and becomes [ [[Pink]] ]. | '''Commanding Screech (4 points):''' Instead of being [[stunned]] by the shrub's screech, wounded creatures spend 1 round trying as hard as possible to bring more creatures within range of the screech. The shrub gains two [[Basic Specialties]] and becomes [ [[Pink]] ]. |
Revision as of 03:09, 28 September 2014
Shrill Shrub
A shrill shrub is a screeching bush that resembles a harmless shrubbery, as a Poor Disguise. It has no hands.
The shrill shrub is not particularly smart, and can only speak Vine languages.
Shrill Shrub Common — 10 points
| |
AD 5 GD 5 Will 0 HP 1 Toughness 5 | |
Accuracy 0 Save DC 7 | |
Stealth 0 Perception 1 Agility -2 | |
Descriptors [ Blooded ], [ Living ] | |
Movement None, and it can't gain any. | |
Size 0.5 meters Reach 0.5 meters | |
Weight 10 Kilograms | |
Basic Specialties Offensive, Brutal, Sturdy | |
Extras Small |
As a standard action the shrill shrub can emit a screeching noise which forces each creature that can hear it within 20 meters to make a Will save or take 1d6+3 Mind damage (damage bonus included). Creatures wounded by this are stunned for 1 round. The screeching noise is audible from 500 meters away.
Advancement
Commanding Screech (4 points): Instead of being stunned by the shrub's screech, wounded creatures spend 1 round trying as hard as possible to bring more creatures within range of the screech. The shrub gains two Basic Specialties and becomes [ Pink ].