Difference between revisions of "Shrill shrub"

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(Shrill Shrub)
(Shrill Shrub)
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|extras=Small
 
|extras=Small
 
|ad=5 |gd=5 |will=0
 
|ad=5 |gd=5 |will=0
|accuracy=0 |initiative=-2 |stealth=0 |perception=1
+
|accuracy=0 |agility=-2 |stealth=0 |perception=1
 
|movement=None, and it can't gain any.
 
|movement=None, and it can't gain any.
 
|hp=1 |toughness=5
 
|hp=1 |toughness=5
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===== Advancement =====
 
===== Advancement =====
  
'''Commanding Screech (4 points):''' Instead of being [[stunned]] by the shrub's screech, wounded creatures spend 1 round trying as hard as possible to bring more creatures within range of the screech. The shrub gains two [[Basic Specialties]].
+
'''Commanding Screech (4 points):''' Instead of being [[stunned]] by the shrub's screech, wounded creatures spend 1 round trying as hard as possible to bring more creatures within range of the screech. The shrub gains two [[Basic Specialties]] and becomes [ [[Pink]] ].

Revision as of 03:03, 28 September 2014

Shrill Shrub

A shrill shrub is a screeching bush that resembles a harmless shrubbery, as a Poor Disguise. It has no hands. As a standard action the shrill shrub can emit a screeching noise which forces each creature within 20 meters to make a Will save or take 1d6+3 damage (damage bonus included). Creatures wounded by this are stunned for 1 round.

The shrill shrub is not particularly smart, and can only speak Vine languages.

Shrill Shrub
Common   —   10 points
AD  5     GD 5     Will 0     HP  1     Toughness 5
Accuracy  0     Save DC 7
Stealth 0     Perception 1     Agility -2
Descriptors  [ Blooded ], [ Living ]
Movement  None, and it can't gain any.
Size  0.5 meters     Reach 0.5 meters
Weight 10 Kilograms
Basic Specialties  Offensive, Brutal, Sturdy
Extras  Small
Advancement

Commanding Screech (4 points): Instead of being stunned by the shrub's screech, wounded creatures spend 1 round trying as hard as possible to bring more creatures within range of the screech. The shrub gains two Basic Specialties and becomes [ Pink ].