Difference between revisions of "Shrill shrub"

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(Shrill Shrub)
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==== Shrill Shrub ====
 
==== Shrill Shrub ====
  
A shrill shrub is a screeching bush. It has no hands. As a [[standard action]] the shrill shrub can emit a screeching noise which forces each creature within 20 meters to make a [[Will Saves|Will save]] or take 1d6+2 damage. Creatures wounded by this are [[stunned]] for 1 round.
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A shrill shrub is a screeching bush that resembles a harmless shrubbery, as a Poor [[Disguise]]. It has no hands. As a [[standard action]] the shrill shrub can emit a screeching noise which forces each creature within 20 meters to make a [[Will Saves|Will save]] or take 1d6+3 damage (damage bonus included). Creatures wounded by this are [[stunned]] for 1 round.
  
 
The shrill shrub is not particularly smart, and can only speak Vine languages.
 
The shrill shrub is not particularly smart, and can only speak Vine languages.
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|name=Shrill Shrub |points=10 |tier=Common
 
|name=Shrill Shrub |points=10 |tier=Common
 
|descriptors=[ [[Blooded]] ], [ [[Living]] ]
 
|descriptors=[ [[Blooded]] ], [ [[Living]] ]
|ad=7 (6 factor) |gd=6 (2 factor) |will=0 (1 factor)
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|basicspecialties=Offensive, Brutal, Sturdy
|attack=0 (0 factor) |initiative=-2 |stealth=2 (4 factor) |perception=1 (2 factor)
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|extras=Small
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|ad=5 |gd=5 |will=0
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|accuracy=0 |initiative=-2 |stealth=0 |perception=1
 
|movement=None, and it can't gain any.
 
|movement=None, and it can't gain any.
 
|hp=1 |toughness=5
 
|hp=1 |toughness=5
|attacks=2 |savedc=6
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|attacks=2 |savedc=7 |damage=1
 
|size=0.5 meters |reach=0.5 meters |carrying=0 [[Kilograms]] |strongman=0 |weight=10 [[Kilograms]]
 
|size=0.5 meters |reach=0.5 meters |carrying=0 [[Kilograms]] |strongman=0 |weight=10 [[Kilograms]]
|abilities=Special (Survival) x1
 
 
}}
 
}}
  
 
===== Advancement =====
 
===== Advancement =====
  
The shrill shrub may be given up to two more [[abilities]] for the normal price.
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'''Commanding Screech (4 points):''' Instead of being [[stunned]] by the shrub's screech, wounded creatures spend 1 round trying as hard as possible to bring more creatures within range of the screech. The shrub gains two [[Basic Specialties]].
 
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'''Commanding Screech (5 points):''' Instead of being [[stunned]] by the shrub's screech, wounded creatures spend 1 round trying as hard as possible to bring more creatures within range of the screech.
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Revision as of 22:01, 28 June 2014

Shrill Shrub

A shrill shrub is a screeching bush that resembles a harmless shrubbery, as a Poor Disguise. It has no hands. As a standard action the shrill shrub can emit a screeching noise which forces each creature within 20 meters to make a Will save or take 1d6+3 damage (damage bonus included). Creatures wounded by this are stunned for 1 round.

The shrill shrub is not particularly smart, and can only speak Vine languages.

Shrill Shrub
Common   —   10 points
AD  5     GD 5     Will 0     HP  1     Toughness 5
Accuracy  0     Save DC 7
Stealth 0     Perception 1     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Living ]
Movement  None, and it can't gain any.
Size  0.5 meters     Reach 0.5 meters
Weight 10 Kilograms
Basic Specialties  Offensive, Brutal, Sturdy
Extras  Small
Advancement

Commanding Screech (4 points): Instead of being stunned by the shrub's screech, wounded creatures spend 1 round trying as hard as possible to bring more creatures within range of the screech. The shrub gains two Basic Specialties.