Difference between revisions of "Sauph"
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|classes=Psychic Initiate 2, Special (Common), Special (Elite) | |classes=Psychic Initiate 2, Special (Common), Special (Elite) | ||
|ad=5 |gd=5 |will=3 | |ad=5 |gd=5 |will=3 | ||
− | |accuracy=0 |stealth=-1 |perception=0 | | + | |accuracy=0 |stealth=-1 |perception=0 |agility=-4 |
|hp=3 |toughness=3 |savedc=6 |damage=0 | |hp=3 |toughness=3 |savedc=6 |damage=0 | ||
|size=1 meter |reach=1 meter |movement=-1 meter sink distance. 5 meter [[fly speed]] with 0 meter aerobatics. | |size=1 meter |reach=1 meter |movement=-1 meter sink distance. 5 meter [[fly speed]] with 0 meter aerobatics. |
Revision as of 07:35, 28 September 2014
Sauph
A single floating reptilian eye, about 1 meter in diameter, shrouded in a thin mist. The eye and the mist are both the Sauph's favorite color. Sauphs tend to seek leadership positions among other races.
Base Stats
Sauph Elite — 15 points
| |
AD 5 GD 5 Will 3 HP 3 Toughness 3 | |
Accuracy 0 Save DC 6 | |
Stealth -1 Perception 0 Agility -4 | |
Descriptors [ Blooded ], [ Living ] | |
Movement -1 meter sink distance. 5 meter fly speed with 0 meter aerobatics. | |
Size 1 meter Reach 1 meter | |
Weight 50-80 Kilograms | |
Classes Psychic Initiate 2, Special (Common), Special (Elite) | |
Basic Specialties Stubborn, Sturdy, Psychic | |
Advanced Specialties Stubborn, Sturdy | |
Extras Bloodline Access |
Bonuses to Sauph fly speed are halved.
The Strong Aura of a Sauph is filled with a visible and palpable mist of the Sauph's favorite color, but the aura is 6 meters larger than normal.
Sauphs can see 25 times farther than a normal creature their size.
Sauphs cannot hear or talk, but do not need to breathe. While looking at a creature within its Faint Aura, the Sauph can communicate with it by speaking directly into the creature's mind. Sauphs are all excellent lip readers. Sauphs survive on a diet of souls.