Difference between revisions of "Salt golem"

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|descriptors=[ [[Machine]] ]
 
|descriptors=[ [[Machine]] ]
 
|ad=11 (25 factor +2 Ability) |gd=8 (12 factor) |will=2 (5 factor)
 
|ad=11 (25 factor +2 Ability) |gd=8 (12 factor) |will=2 (5 factor)
|attack=4 (16 factor) |initiative=4 |stealth=0 |perception=3
+
|attack=4 (16 factor) |initiative=4 |stealth=0 |perception=-1
 
|movement=45 meter [[land speed]] with 2 meter jump. 10 meter [[swim speed]] with 10 meter sink.
 
|movement=45 meter [[land speed]] with 2 meter jump. 10 meter [[swim speed]] with 10 meter sink.
 
|hp=2 |toughness=3
 
|hp=2 |toughness=3

Revision as of 06:30, 12 March 2014

Salt Golem

A salt golem is a cube of salt, with salt legs protruding out of the center of each side. Its unarmed attacks deal +3 damage and cause wounded targets to become shriveled until they recover from this by drinking plenty of fluids and waiting for a minute. It can attack unattended bodies of water, drying 2 cubic meters up with every successful hit. When reduced to 0 or less HP, a salt golem explodes in a cloud of salt, which fills a 4 meter radius blast for 3 rounds and cannot be seen through: this destroys the salt golem.

Salt golems are not particularly smart, and can only speak Machine languages.

Salt Golem
Elite   —   50 points
AD  11 (25 factor +2 Ability)     GD 8 (12 factor)     Will 2 (5 factor)     HP  2     Toughness 3
Accuracy  {{{accuracy}}}     Save DC 7
Stealth 0     Perception -1     Agility {{{agility}}}
Descriptors  [ Machine ]
Movement  45 meter land speed with 2 meter jump. 10 meter swim speed with 10 meter sink.
Size  2 meters     Reach 2 meters
Weight 2200 Kilograms
Advancement

The Salt Golem may be given up to two more abilities for the normal price.

Salt Shot (10 points): The Salt Golem gains a Salt Shot weapon, which deals 1d6+1 Physical damage and has a range of 30m/60m. Creatures it wounds become shriveled as per its unarmed attacks. The Salt Golem's jump distance increases by 2 meters.

Preservative (2 points): If the Salt Golem would wound a creature from -1 HP or above to -2 HP or below, the creature is only reduced to -1 HP.