Difference between revisions of "Salt golem"

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|hp=2 |toughness=3
 
|hp=2 |toughness=3
 
|attacks=3
 
|attacks=3
|size=2 meters |reach=2 meters |carrying=36 [[Kilograms]] |weight=2200 [[Kilograms]]
+
|size=2 meters |reach=2 meters |carrying=36 [[Kilograms]] |strongman=3 |weight=2200 [[Kilograms]]
 
|abilities=Violent x1, Quick x1, Flincher x2
 
|abilities=Violent x1, Quick x1, Flincher x2
|skills=[[Acrobatics|Acrobatics +4]], [[Legerdemain|Legerdemain +4]]
 
 
}}
 
}}
  
 
===== Advancement =====
 
===== Advancement =====
  
The Salt Golem may be given up to two [[abilities]], with no more than two from any given category, for the normal price.
+
The Salt Golem may be given up to two more [[abilities]] for the normal price.
  
 
'''Salt Shot (10 points):''' The Salt Golem gains a Salt Shot weapon, which deals 1d6+1 Physical damage and has a range of 30m/60m. Creatures it wounds become [[shriveled]] as per its [[unarmed]] attacks. The Salt Golem's jump distance increases by 2 meters.
 
'''Salt Shot (10 points):''' The Salt Golem gains a Salt Shot weapon, which deals 1d6+1 Physical damage and has a range of 30m/60m. Creatures it wounds become [[shriveled]] as per its [[unarmed]] attacks. The Salt Golem's jump distance increases by 2 meters.
  
 
'''Preservative (2 points):''' If the Salt Golem would wound a creature from -1 HP or above to -2 HP or below, the creature is only reduced to -1 HP.
 
'''Preservative (2 points):''' If the Salt Golem would wound a creature from -1 HP or above to -2 HP or below, the creature is only reduced to -1 HP.

Revision as of 04:02, 7 February 2014

Salt Golem

A salt golem is a cube of salt, with salt legs protruding out of the center of each side. Its unarmed attacks deal +3 damage and cause wounded targets to become shriveled until they recover from this by drinking plenty of fluids and waiting for a minute. It can attack unattended bodies of water, drying 2 cubic meters up with every successful hit. When reduced to 0 or less HP, a salt golem explodes in a cloud of salt, which fills a 4 meter radius blast for 3 rounds and cannot be seen through: this destroys the salt golem.

Salt golems are not particularly smart, and can only speak Machine languages.

Salt Golem
Elite   —   50 points
AD  11 (25 factor +2 Ability)     GD 8 (12 factor)     Will 2 (5 factor)     HP  2     Toughness 3
Accuracy  {{{accuracy}}}     Save DC {{{savedc}}}
Stealth 0     Perception 3     Agility {{{agility}}}
Descriptors  [ Machine ]
Movement  45 meter land speed with 2 meter jump. 10 meter swim speed with 10 meter sink.
Size  2 meters     Reach 2 meters
Weight 2200 Kilograms
Advancement

The Salt Golem may be given up to two more abilities for the normal price.

Salt Shot (10 points): The Salt Golem gains a Salt Shot weapon, which deals 1d6+1 Physical damage and has a range of 30m/60m. Creatures it wounds become shriveled as per its unarmed attacks. The Salt Golem's jump distance increases by 2 meters.

Preservative (2 points): If the Salt Golem would wound a creature from -1 HP or above to -2 HP or below, the creature is only reduced to -1 HP.