Difference between revisions of "Powered parachute"
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|name=Powered Parachute |points=15 |tier=Common | |name=Powered Parachute |points=15 |tier=Common | ||
|descriptors=[ [[Machine]] ] | |descriptors=[ [[Machine]] ] | ||
− | |ad=8 | + | |ad=8 |gd=6 |will=1 |
|stealth=-1 | |stealth=-1 | ||
|hp=1 |toughness=4 | |hp=1 |toughness=4 |
Revision as of 21:45, 28 June 2014
Powered Parachute
Powered Parachute Common — 150 Coins
| |
AD 8 GD 6 Will 1 HP 1 Toughness 4 | |
Descriptors [ Machine ] | |
Size 1 meter Reach 0 meters | |
Carrying Capacity 100 kilograms Weight 50 kilograms | |
Power Storage 1 Power Regeneration 0 |
Options
You may apply any number of the following options.
Covered Cockpit: Attacks against the passengers are made at a -2 penalty. This weighs 20 kilograms.
Components
Tires (One targetable from Left, Right, and Front Side, one targetable from Left and Rear side, one targetable from Right and Rear side): HP 1, Toughness 4. Destroying a tire prevents it from moving on the ground. Landings become abrupt, dealing 1d6 damage to vehicle and rider.
Passengers (Targetable from all sides): This is not really a component. Make attacks against the creatures riding the Motorbike at no penalty.
Parachute (Targetable from all sides): HP 3, Toughness 3. Destroying this makes the vehicle fall from the sky.
Movement Modes
Ground:
- Minimum Speed: 0 meters
- Maximum Speed: 150 meters
- Turning Radius: 5 meters
Flying: Aerial
- Minimum Speed: 125 meters
- Maximum Speed: 175 meters
- Turning Radius: 10 meters
- Climb: 10 meters
- Instability: 2