Difference between revisions of "Powerboat"
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'''Slow:''' Aquatic | '''Slow:''' Aquatic | ||
* Minimum Speed: 0 meters | * Minimum Speed: 0 meters | ||
− | * Maximum Speed: | + | * Maximum Speed: 150 meters |
* Turning Radius: 5 meters | * Turning Radius: 5 meters | ||
'''Fast:''' Aquatic | '''Fast:''' Aquatic | ||
− | * Minimum Speed: | + | * Minimum Speed: 150 meters |
− | * Maximum Speed: | + | * Maximum Speed: 275 meters |
* Turning Radius: 10 meters | * Turning Radius: 10 meters | ||
'''Maximum Throttle:''' Aquatic | '''Maximum Throttle:''' Aquatic | ||
− | * Minimum Speed: | + | * Minimum Speed: 275 meters |
− | * Maximum Speed: | + | * Maximum Speed: 375 meters |
* Turning Radius: 20 meters | * Turning Radius: 20 meters | ||
* Instability: 1 | * Instability: 1 |
Revision as of 09:11, 18 January 2014
Powerboat
Powerboat Common — 200 Coins
| |
AD 7 (6 factor) GD 7 (5 factor) Will 1 (2 factor) HP 4 Toughness 4 | |
Descriptors [ Machine ] | |
Size 4 meters Reach 0 meters | |
Carrying Capacity 600 kilograms Weight 1200 kilograms | |
Power Storage 1 Power Regeneration 1 |
The Powerboat can be equipped with weapons that fire in every direction except downwards.
Components
Engine (Targetable from Rear): HP 1, Toughness 5. Destroying the engine makes it continue forwards, decelerating by one step each round.
Lower Hull (Targetable from all sides other than Top): HP -, Toughness 4. Damaging the lower hull causes the ship to begin filling with water. For every wound inflicted upon the lower hull, the ship takes on 200 kilograms of water per round.
Passengers (Targetable from all sides other than Bottom): This is not really a component. Make attacks against the creatures riding the Powerboat at no penalty.
Movement Modes
Slow: Aquatic
- Minimum Speed: 0 meters
- Maximum Speed: 150 meters
- Turning Radius: 5 meters
Fast: Aquatic
- Minimum Speed: 150 meters
- Maximum Speed: 275 meters
- Turning Radius: 10 meters
Maximum Throttle: Aquatic
- Minimum Speed: 275 meters
- Maximum Speed: 375 meters
- Turning Radius: 20 meters
- Instability: 1