Pack animal
Pack Animal
A pack animal is a domesticated animal, traditionally used to pull carts or plows, or ridden into battle by wealthy warriors. It has one "hand", its mouth.
Pack animals are not particularly smart, and can only speak Grassmuncher languages.
Pack Animal Common — 17 points
| |
AD 3 GD 4 Will 0 HP 2 Toughness 4 | |
Muscle 3 Accuracy 1 Save DC 4 Magic Power 0 | |
Stealth 0 Perception 0 Agility -1 | |
Descriptors [ Blooded ], [ Bony ], [ Living ] | |
Movement 37 meter land speed with 2 meter jump. 5 meter swim speed with 5 meter sink. | |
Size 2 meters Reach 1.5 meters | |
Carrying Capacity 80 kilograms Weight 700 Kilograms | |
Basic Specialties Physical Evasion, Brutal, Sturdy | |
Extras Big |
Advancement
The Pack Animal must be given exactly one or two of the following advancements:
Swift Legs (3 points): The pack animal gets +10 meters to its movement speeds, and its no-handed unarmed attacks deal an additional +2 Damage. It gains one Basic Specialty.
Heavy Horns (3 points): The pack animal gains a Heavy Muscle-Damage Gore melee weapon which deals 1d6+5 Physical damage (Muscle included) and flings creatures it hits 3 meters directly away. It gains one Basic Specialty.
Humps (3 points): The pack animal stores an additional 6000 calories of food and 10 liters of water inside its body. It also only needs to consume half as much food and water as normal. It gains one Basic Specialty.