Difference between revisions of "Necromancer's touch"
From Gempunks
Foxwarrior (Talk | contribs) |
Foxwarrior (Talk | contribs) (nothing can go wrong with this I'm sure.) |
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|effect=If you hit the target with an attack against [[AD]], you may heal or inflict one wound. | |effect=If you hit the target with an attack against [[AD]], you may heal or inflict one wound. | ||
|ritual=Cast as a ritual, this spell converts a [[dead]] creature's skull into a [[talking skull]], which obeys you completely. After 5 minutes, if the total force you possess exceeds your point limit, the [[talking skull]] loses interest in helping you and wanders off. | |ritual=Cast as a ritual, this spell converts a [[dead]] creature's skull into a [[talking skull]], which obeys you completely. After 5 minutes, if the total force you possess exceeds your point limit, the [[talking skull]] loses interest in helping you and wanders off. | ||
+ | |uniqueboosts=''Give Life (+1 Tier, {{Icon|Pink}}):'' The spell targets a [ [[Living]] ] creature instead, but if you use it to heal, you take as many wounds as you heal. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] |
Revision as of 04:43, 13 May 2015
Necromancer's Touch Common
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[ Magic-Targets ] | |
Target: One touched [ Undead ] creature | |
Effect: If you hit the target with an attack against AD, you may heal or inflict one wound. | |
Ritual Mode: Cast as a ritual, this spell converts a dead creature's skull into a talking skull, which obeys you completely. After 5 minutes, if the total force you possess exceeds your point limit, the talking skull loses interest in helping you and wanders off. | |
Unique Boosts: Give Life (+1 Tier, ): The spell targets a [ Living ] creature instead, but if you use it to heal, you take as many wounds as you heal. |