Difference between revisions of "Mortar"
From Gempunks
Foxwarrior (Talk | contribs) |
Foxwarrior (Talk | contribs) (this one probably should be heavy actually) |
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|name=Mortar | |name=Mortar | ||
|itemtype=Weapon | |itemtype=Weapon | ||
+ | |descriptors=[ [[Heavy]] ], [ [[Loud]] ], [ [[Trigger Grip]] ] | ||
|damage=1d6+1 Physical | |damage=1d6+1 Physical | ||
|points=9 |weight=40 [[Kilograms]] | |points=9 |weight=40 [[Kilograms]] | ||
|range=50m/200m/1000m/6000m | |range=50m/200m/1000m/6000m | ||
|reload=[[Standard action]] AND [[Move action]]. | |reload=[[Standard action]] AND [[Move action]]. | ||
− | |handedness=Reloading requires two hands | + | |handedness=Reloading requires two hands. |
|ammunition=The mortar can be loaded with 0.5 [[kilograms|kilogram]] shells, that may be filled with up to 1.5 [[kilograms]] of other equipment, probably set to explode on collision. | |ammunition=The mortar can be loaded with 0.5 [[kilograms|kilogram]] shells, that may be filled with up to 1.5 [[kilograms]] of other equipment, probably set to explode on collision. | ||
|effect1=Shells fired travel at a rate of 4000 meters per round. | |effect1=Shells fired travel at a rate of 4000 meters per round. |
Revision as of 08:56, 28 January 2015
Mortar Weapon
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[ Heavy ], [ Loud ], [ Trigger Grip ] | |
Coins 90 Weight 40 Kilograms
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Damage: 1d6+1 Physical | |
Range: 50m/200m/1000m/6000m | |
Reload Time: Standard action AND Move action. | |
Ammunition: The mortar can be loaded with 0.5 kilogram shells, that may be filled with up to 1.5 kilograms of other equipment, probably set to explode on collision. | |
Handedness: Reloading requires two hands. | |
Effects: Shells fired travel at a rate of 4000 meters per round. | |
Special: The mortar fires arcing projectiles, allowing you to fire over obstacles; the projectiles miss as far as thrown grenades. |