Difference between revisions of "Lair worm"

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(Lair Worm)
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==== Lair Worm ====
 
==== Lair Worm ====
  
The lair worm is an approximately 4 meter long tubular creature with a cylindrical mouth filled with vicious teeth. Lair worms are always [[prone]], and cannot stand up (the penalties are already included, where possible). The lair worm deals +3 damage with [[unarmed]] attacks. It has a ''Swallow'' attack, which targets [[GD]] and can only be used against targets it has [[grappled]]: a creature with a size less than its own that would be wounded by this attack is swallowed by the lair worm instead, effectively [[grappled|grappling]] it in an inescapable grapple until the lair worm dies. Creatures swallowed by the lair worm take 1d6+3 Acid damage at the beginnings of their turns.
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The lair worm is an approximately 4 meter long tubular creature with a cylindrical mouth filled with vicious teeth. Lair worms are always [[prone]], and cannot stand up (the penalties are already included, where possible). The lair worm deals +3 damage with [[unarmed]] attacks (damage bonus included). It has a ''Swallow'' attack, which targets [[GD]] and can only be used against targets it has [[grappled]]: a creature with a size less than its own that would be wounded by this attack is swallowed by the lair worm instead, effectively [[grappled|grappling]] it in an inescapable grapple until the lair worm dies. Creatures swallowed by the lair worm take 1d6+3 Acid damage (damage bonus included) at the beginnings of their turns.
  
The lair worm deals +2 damage with other attacks, and it gets [[Demolition]] +2.
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The lair worm gets [[Demolition]] +2.
  
 
The lair worm is not particularly smart, and can only speak Bug languages.
 
The lair worm is not particularly smart, and can only speak Bug languages.
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|name=Lair Worm |points=35 |tier=Elite
 
|name=Lair Worm |points=35 |tier=Elite
 
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
 
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
|ad=9 (20 factor) |gd=9 (20 factor) |will=2 (5 factor)
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|basicspecialties=Avoider, Defensive, Sturdy, Offensive, Brutal
|attack=3 (20 factor -1 [[Prone]]) |initiative=0 |stealth=3 (12 factor) |perception=2 (4 factor)
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|advancedspecialties=Ungrabbable, Stubborn, Sturdy, Aggressive
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|extras=Big, Destructive 2
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|ad=7 |gd=7 |will=2
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|accuracy=0 (including -1 for [[Prone]]) |initiative=0 |stealth=1 |perception=0
 
|movement=12 meter [[land speed]] with 1 meter jump distance. 10 meter [[burrow speed]].
 
|movement=12 meter [[land speed]] with 1 meter jump distance. 10 meter [[burrow speed]].
|hp=2 |toughness=6
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|hp=2 |toughness=5
|attacks=2 |savedc=7
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|attacks=2 |savedc=6 |damage=2
 
|abilities=Special (Survival) x1, Thick-Skinned x1, Destructive x2
 
|abilities=Special (Survival) x1, Thick-Skinned x1, Destructive x2
 
|size=2 meters |reach=2 meters |carrying=100 [[Kilograms]] |strongman=5 |weight=560 [[Kilograms|Kilogram]]
 
|size=2 meters |reach=2 meters |carrying=100 [[Kilograms]] |strongman=5 |weight=560 [[Kilograms|Kilogram]]
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===== Advancement =====
 
===== Advancement =====
  
The lair worm may be given up to two more [[abilities]] for the normal price.
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'''Sudden Lurching (5 points):''' When using a [[melee guard]], the lair worm may choose to move after it attacks as well. The lair worm gains two [[Advanced Specialties]].
  
'''Sudden Lurching (5 points):''' When using a [[melee guard]], the lair worm may choose to move after it attacks as well.
+
'''Expanding Throat (10 points):''' The lair worm can swallow creatures of up to twice its size. The lair worm gains four [[Advanced Specialties]].
 
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'''Expanding Throat (10 points):''' The lair worm can swallow creatures of up to twice its size.
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Revision as of 22:09, 28 June 2014

Lair Worm

The lair worm is an approximately 4 meter long tubular creature with a cylindrical mouth filled with vicious teeth. Lair worms are always prone, and cannot stand up (the penalties are already included, where possible). The lair worm deals +3 damage with unarmed attacks (damage bonus included). It has a Swallow attack, which targets GD and can only be used against targets it has grappled: a creature with a size less than its own that would be wounded by this attack is swallowed by the lair worm instead, effectively grappling it in an inescapable grapple until the lair worm dies. Creatures swallowed by the lair worm take 1d6+3 Acid damage (damage bonus included) at the beginnings of their turns.

The lair worm gets Demolition +2.

The lair worm is not particularly smart, and can only speak Bug languages.

Lair Worm
Elite   —   35 points
AD  7     GD 7     Will 2     HP  2     Toughness 5
Accuracy  0 (including -1 for Prone)     Save DC 6
Stealth 1     Perception 0     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Bony ], [ Living ]
Movement  12 meter land speed with 1 meter jump distance. 10 meter burrow speed.
Size  2 meters     Reach 2 meters
Weight 560 Kilogram
Basic Specialties  Avoider, Defensive, Sturdy, Offensive, Brutal
Advanced Specialties  Ungrabbable, Stubborn, Sturdy, Aggressive
Extras  Big, Destructive 2
Advancement

Sudden Lurching (5 points): When using a melee guard, the lair worm may choose to move after it attacks as well. The lair worm gains two Advanced Specialties.

Expanding Throat (10 points): The lair worm can swallow creatures of up to twice its size. The lair worm gains four Advanced Specialties.