Difference between revisions of "Hunger Spirit"

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(Hunger Spirit)
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|extras=Big 2
 
|extras=Big 2
 
|ad=12 |gd=21 |will=10
 
|ad=12 |gd=21 |will=10
|accuracy=7 |initiative=0 |stealth=7 |perception=7
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|accuracy=7 |agility=0 |stealth=7 |perception=7
 
|movement=200 meter [[burrow speed]]. 200 meter [[swim speed]] with 0 meter sink.
 
|movement=200 meter [[burrow speed]]. 200 meter [[swim speed]] with 0 meter sink.
 
|hp=4 |toughness=8
 
|hp=4 |toughness=8

Revision as of 07:25, 28 September 2014

Hunger Spirit

The Great Devourer

An endless mass of mouths, the hunger spirit eats its way through the world in an endless search for more sustenance.

The hunger spirit is quite smart, and can speak up to a hundred languages at a time. It survives on a diet of organic material, souls, and bones.

The Great Devourer
God   —   12000 points
AD  12     GD 21     Will 10     HP  4     Toughness 8
Accuracy  7     Save DC 16
Stealth 7     Perception 7     Agility 0
Descriptors  [ Blooded ], [ Bony ], [ Living ]
Movement  200 meter burrow speed. 200 meter swim speed with 0 meter sink.
Size  4 meters     Reach 2.25 meters
Weight 5760 Kilograms
Basic Specialties  Ungrabbable 3, Defensive 3, Offensive 3, Violent 3, Brutal 3
Advanced Specialties  Avoider 7, Ungrabbable 7, Stubborn 7, Aggressive 7, Violent 7, Stealthy 7, Perceptive 7, Sturdy 7, Smooth 7, Energetic 7
Extras  Big 2
Skills  Legerdemain +11 (2488 skill points), Insight +9 (512 skill points

The Great Devourer has a hundred "hands", its mouths, and deals 1d6+8 damage with unarmed attacks (damage bonus included).

At the beginning of the hunger spirit's turn, it makes an attack against GD against each other creature within 100 meters. Hit creatures are infected with The Hunger; if they were already infected, they experience another day's-worth of hunger.

As a standard action, the hunger spirit can imbue a single creature that can hear it speak with an extreme desire to eat another target the hunger spirit designates, if the creature fails a Will Save. This desire lasts for 3 rounds, and forces the creature to make unarmed attacks against the object of its hunger by any means necessary.

The hunger spirit can take 12 cheap actions per round.

Defeat: When the hunger spirit is reduced to -4 HP or less, it is utterly destroyed, and creatures no longer ever need to eat.