Difference between revisions of "Hero"

From Gempunks
Jump to: navigation, search
Line 2: Line 2:
 
|name=Hero
 
|name=Hero
 
|tier=Special
 
|tier=Special
|prerequisites=None
+
|bonus1=You get two additional [[Extras|Extra]] slots, which are not included in the price for Extra slots.
|adf=2 |gdf=2 |willf=2
+
|attackf=2 |perceptionf=2 |stealthf=2
+
|bonus1=You may have slightly more [[Abilities]] than normal. The maximum number of abilities you may have total increases depending on your tier (+1 for Common, +2 for Elite, +3 for Paragon, +4 for Legend).
+
 
|bonus2=When you would die, roll 1d10. On a 4 or greater, you are merely knocked [[unconscious]]. After an hour, if you're still in a state that would normally kill you, you die (this causes you to roll again).
 
|bonus2=When you would die, roll 1d10. On a 4 or greater, you are merely knocked [[unconscious]]. After an hour, if you're still in a state that would normally kill you, you die (this causes you to roll again).
 
|special=Each player may have the Hero class on one of their characters for free, unless any of their characters have [[Semi-Hero]].
 
|special=Each player may have the Hero class on one of their characters for free, unless any of their characters have [[Semi-Hero]].
 
}}
 
}}

Revision as of 04:58, 17 June 2014

Hero
Special Tier Expertise
Bonuses:
♦ You get two additional Extra slots, which are not included in the price for Extra slots.
♦ When you would die, roll 1d10. On a 4 or greater, you are merely knocked unconscious. After an hour, if you're still in a state that would normally kill you, you die (this causes you to roll again).
Special: Each player may have the Hero class on one of their characters for free, unless any of their characters have Semi-Hero.