Difference between revisions of "Heavenly intervention"

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|casttime=[[standard action|Standard Action]]
 
|casttime=[[standard action|Standard Action]]
 
|descriptors=[ [[Magic-Damage]] ]
 
|descriptors=[ [[Magic-Damage]] ]
|target=One touched creature.
+
|target=One touched creature and an [[Angelfeather]] you possess.
|effect=If you hit the target with an attack against [[AD]], it takes 1d10+X Cold damage, and is [[chilled]] for 1 round per wound. If this [[dead|kills]] it, a creature from your party projects an [[Avatar]] into its space. The [[Avatar]] stops being projected after 4 rounds.
+
|effect=If you hit the target creature with an attack against [[AD]], it takes 1d10+X Cold damage, and is [[chilled]] for 1 round per wound. If this [[dead|kills]] it, The angel whose feather you targeted projects its [[Avatar]] into the creature's space and obeys your commands for as long as it is projected, and the feather is destroyed. The [[Avatar]] stops being projected after 4 rounds.
|sacrifice=X, plus 2 if the projected creature is Common, 3 if Elite, 4 if Paragon, 5 if Legend.
+
|sacrifice=X, which must be at least 1 if the projected creature is Elite, 2 if Paragon, 4 if Legend.
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Spell]]
 
[[Category:Spell]]

Revision as of 22:07, 4 August 2016

Black Gem.png Heavenly Intervention
Paragon
[ Magic-Damage ]
Target: One touched creature and an Angelfeather you possess.
Effect: If you hit the target creature with an attack against AD, it takes 1d10+X Cold damage, and is chilled for 1 round per wound. If this kills it, The angel whose feather you targeted projects its Avatar into the creature's space and obeys your commands for as long as it is projected, and the feather is destroyed. The Avatar stops being projected after 4 rounds.
Sacrifice Energy Cost: X, which must be at least 1 if the projected creature is Elite, 2 if Paragon, 4 if Legend.