Difference between revisions of "Handlebug"
Foxwarrior (Talk | contribs) (→Handlebug) |
Foxwarrior (Talk | contribs) (kind of a black swan isn't it) |
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|basicspecialties=Ungrabbable, Offensive | |basicspecialties=Ungrabbable, Offensive | ||
|extras=Small | |extras=Small | ||
− | |ad= | + | |ad=7 |gd=7 |will=0 |
− | |accuracy= | + | |accuracy=3 |agility=2 |stealth=0 |perception=1 |
|movement=2 meter [[land speed]] with 0.25 meter jump distance. | |movement=2 meter [[land speed]] with 0.25 meter jump distance. | ||
|hp=1 |toughness=4 | |hp=1 |toughness=4 | ||
− | + | |savedc=6 |strongman=-4 |magic=-2 | |
− | |size=0.25 meters |reach=0.25 meters | + | |size=0.25 meters |reach=0.25 meters |weight=1 [[Kilograms|Kilogram]] |
}} | }} | ||
− | The handlebug has ten "hands", its legs, and deals 1d6 | + | The handlebug has ten "hands", its legs, and deals 1d6-2 damage with [[unarmed]] attacks ([[Strongman]] included). At the beginning of its turn, it can make one automatically hitting [[unarmed]] attack against a creature it is grappling. Its [[unarmed]] attacks inflict [[Poison and disease#Demonsblood|Demonsblood]] on a successful wound. |
The handlebug can alter the color and texture of its shell in order to imitate various kinds of handles by secreting chemicals for one minute; it is a Decent [[Disguise]]. | The handlebug can alter the color and texture of its shell in order to imitate various kinds of handles by secreting chemicals for one minute; it is a Decent [[Disguise]]. |
Revision as of 07:43, 1 February 2015
Handlebug
A handlebug is a sort of isopod with a mutable shell.
The handlebug is not particularly smart, and can only speak Bug languages.
Handlebug Common — 8 points
| |
AD 7 GD 7 Will 0 HP 1 Toughness 4 | |
Accuracy 3 Save DC 6 Magic Power -2 | |
Stealth 0 Perception 1 Agility 2 | |
Descriptors [ Blooded ], [ Bony ], [ Living ], [ Green ] | |
Movement 2 meter land speed with 0.25 meter jump distance. | |
Size 0.25 meters Reach 0.25 meters | |
Weight 1 Kilogram | |
Basic Specialties Ungrabbable, Offensive | |
Extras Small |
The handlebug has ten "hands", its legs, and deals 1d6-2 damage with unarmed attacks (Strongman included). At the beginning of its turn, it can make one automatically hitting unarmed attack against a creature it is grappling. Its unarmed attacks inflict Demonsblood on a successful wound.
The handlebug can alter the color and texture of its shell in order to imitate various kinds of handles by secreting chemicals for one minute; it is a Decent Disguise.
The handlebug can crawl along walls and ceilings as easily as it crawls along the floor.
Advancement
Convincing Handle (4 points): The handlebug actually functions as a handle when it replaces one, and its handle disguise becomes Good. It gains two Basic Specialties.
Conversationalist (2 points, requires Convincing Handle): The handlebug is moderately smart, and can speak. It can fill the locking mechanism of the door with its legs in order to prevent any creature from opening it, and to increase its effective weight for the purposes of removing it from the door by 50 kilograms. It gains a Basic Specialty.