Difference between revisions of "Giant amoeba"

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|descriptors=[ [[Blooded]] ], [ [[Living]] ], [ [[Green]] ]
 
|descriptors=[ [[Blooded]] ], [ [[Living]] ], [ [[Green]] ]
 
|basicspecialties=Avoider, Ungrabbable, Offensive, Sturdy, Brutal
 
|basicspecialties=Avoider, Ungrabbable, Offensive, Sturdy, Brutal
|advancedspecialties=Avoider 2, Ungrabbable 2, Determined 2, Violent, Aggressive 2, Stealthy, Perceptive 1, Sturdy 2, Super-Sturdy 2
+
|advancedspecialties=Avoider 2, Ungrabbable 2, Determined 2, Aggressive 2, Might & Magic, Stealthy, Perceptive 1, Sturdy 2, Super-Sturdy 2
 
|extras=Big 2, Destructive 3
 
|extras=Big 2, Destructive 3
|ad=9 |gd=9 |will=2
+
|ad=7 |gd=9 |will=2
|accuracy=1 |agility=0 |stealth=1 |perception=2
+
|accuracy=-1 |agility=-4 |stealth=1 |perception=2
 
|movement=50 meter [[land speed]] with 1 meter jump. 50 meter [[swim speed]] with -2 meter sink.
 
|movement=50 meter [[land speed]] with 1 meter jump. 50 meter [[swim speed]] with -2 meter sink.
|hp=3 |toughness=7
+
|hp=3 |toughness=9
|attacks=3 |savedc=8 |damage=3
+
|savedc=8 |strongman=7 |magic=1
|size=4 meters |reach=2.25 meters |carrying=1296 [[Kilograms]] |strongman=9 |weight=5440 [[Kilograms]]
+
|size=4 meters |reach=2.25 meters |weight=5440 [[Kilograms]]
 
}}
 
}}
  
A giant amoeba has no hands, but its [[Unarmed]] attacks deal 1d8+4 Acid damage (damage bonus included) and [[blinded|blind]] for 1 round per wound inflicted.  
+
A giant amoeba has no hands, but its [[Unarmed]] attacks deal 1d8+8 Acid damage ([[Strongman]] included) and [[blinded|blind]] for 1 round per wound inflicted.  
  
 
When it would become [[prone]], it instead rolls 10 meters in a random direction.
 
When it would become [[prone]], it instead rolls 10 meters in a random direction.
Line 34: Line 34:
 
|advancedspecialties=Avoider, Ungrabbable, Aggressive, Sturdy, Super-Sturdy
 
|advancedspecialties=Avoider, Ungrabbable, Aggressive, Sturdy, Super-Sturdy
 
|extras=Big, Destructive 2
 
|extras=Big, Destructive 2
|ad=8 |gd=8 |will=0
+
|ad=7 |gd=8 |will=0
|accuracy=1 |agility=1 |stealth=1 |perception=0
+
|accuracy=0 |agility=-1 |stealth=1 |perception=0
 
|movement=25 meter [[land speed]] with 2 meter jump. 25 meter [[swim speed]] with -2 meter sink.
 
|movement=25 meter [[land speed]] with 2 meter jump. 25 meter [[swim speed]] with -2 meter sink.
|hp=2 |toughness=6
+
|hp=2 |toughness=7
|attacks=2 |savedc=6 |damage=2
+
|savedc=6 |strongman=4 |magic=0
|size=3 meters |reach=1.84 meters |carrying=311 [[Kilograms]] |strongman=7 |weight=1360 [[Kilograms]]
+
|size=3 meters |reach=1.84 meters |weight=1360 [[Kilograms]]
 
}}
 
}}
  
A moderate-sized amoeba has no hands, but its [[Unarmed]] attacks deal 1d8+3 Acid damage (damage bonus included) and [[blinded|blind]] for 1 round per wound inflicted. When it would become [[prone]], it instead rolls 10 meters in a random direction.
+
A moderate-sized amoeba has no hands, but its [[Unarmed]] attacks deal 1d8+5 Acid damage ([[Strongman]] included) and [[blinded|blind]] for 1 round per wound inflicted. When it would become [[prone]], it instead rolls 10 meters in a random direction.
  
It also has an Acid Squirt weapon, with 70m/210m range that deals 1d8+2 Acid damage (damage bonus included).
+
It also has a [[Muscle-Damage]] Acid Squirt weapon, with 70m/210m range that deals 1d8+4 Acid damage ([[Strongman]] included).
  
 
The moderate-sized amoeba gets [[Demolition]] +4.
 
The moderate-sized amoeba gets [[Demolition]] +4.
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|movement=50 meter [[land speed]] with 4 meter jump. 50 meter [[swim speed]] with -2 meter sink.
 
|movement=50 meter [[land speed]] with 4 meter jump. 50 meter [[swim speed]] with -2 meter sink.
 
|hp=1 |toughness=5
 
|hp=1 |toughness=5
|attacks=2 |savedc=6 |damage=1
+
|savedc=6 |strongman=1 |magic=0
|size=2 meters |reach=1.5 meters |carrying=100 [[Kilograms]] |strongman=5 |weight=340 [[Kilograms]]
+
|size=2 meters |reach=1.5 meters |weight=340 [[Kilograms]]
 
}}
 
}}
  
A small amoeba has no hands, but its [[Unarmed]] attacks deal 1d8 Acid damage (damage bonus included). When it would become [[prone]], it instead rolls 10 meters in a random direction.
+
A small amoeba has no hands, but its [[Unarmed]] attacks deal 1d8 Acid damage ([[Strongman]] included). When it would become [[prone]], it instead rolls 10 meters in a random direction.
  
 
As a [[standard action]], the small amoeba can [[fling]] itself up to 240 meters.
 
As a [[standard action]], the small amoeba can [[fling]] itself up to 240 meters.

Revision as of 08:52, 29 January 2015

Giant Amoeba

Giant Amoeba.jpg

A giant amoeba is an amorphous blob.

Giant Amoebae are quite smart, but can only speak Machine languages. Smaller amoebae are progressively less intelligent.

Giant Amoeba
Paragon   —   160 points
AD  7     GD 9     Will 2     HP  3     Toughness 9
Accuracy  -1     Save DC 8     Magic Power 1
Stealth 1     Perception 2     Agility -4
Descriptors  [ Blooded ], [ Living ], [ Green ]
Movement  50 meter land speed with 1 meter jump. 50 meter swim speed with -2 meter sink.
Size  4 meters     Reach 2.25 meters
Weight 5440 Kilograms
Basic Specialties  Avoider, Ungrabbable, Offensive, Sturdy, Brutal
Advanced Specialties  Avoider 2, Ungrabbable 2, Determined 2, Aggressive 2, Might & Magic, Stealthy, Perceptive 1, Sturdy 2, Super-Sturdy 2
Extras  Big 2, Destructive 3

A giant amoeba has no hands, but its Unarmed attacks deal 1d8+8 Acid damage (Strongman included) and blind for 1 round per wound inflicted.

When it would become prone, it instead rolls 10 meters in a random direction.

Any creature it grapples is also squeezed, and takes 1 automatic Unarmed hit each round.

The giant amoeba gets Demolition +6.

When the Giant Amoeba would be slain, it splits into two Moderate-Sized Amoebae. With 1 round of concentration while unwounded, it can split itself into four Moderate-Sized Amoebae.


Moderate-Sized Amoeba
Elite   —   40 points
AD  7     GD 8     Will 0     HP  2     Toughness 7
Accuracy  0     Save DC 6     Magic Power 0
Stealth 1     Perception 0     Agility -1
Descriptors  [ Blooded ], [ Living ], [ Green ]
Movement  25 meter land speed with 2 meter jump. 25 meter swim speed with -2 meter sink.
Size  3 meters     Reach 1.84 meters
Weight 1360 Kilograms
Basic Specialties  Avoider, Ungrabbable, Offensive, Sturdy, Brutal
Advanced Specialties  Avoider, Ungrabbable, Aggressive, Sturdy, Super-Sturdy
Extras  Big, Destructive 2

A moderate-sized amoeba has no hands, but its Unarmed attacks deal 1d8+5 Acid damage (Strongman included) and blind for 1 round per wound inflicted. When it would become prone, it instead rolls 10 meters in a random direction.

It also has a Muscle-Damage Acid Squirt weapon, with 70m/210m range that deals 1d8+4 Acid damage (Strongman included).

The moderate-sized amoeba gets Demolition +4.

When the Moderate-Sized Amoeba would be slain, it splits into two Small Amoebae. With 1 round of concentration while unwounded, it can split itself into four Small Amoebae.

If they each take a standard action, four touching Moderate-Sized Amoebae can combine into a Giant Amoeba.


Small Amoeba
Common   —   10 points
AD  5     GD 7     Will 0     HP  1     Toughness 5
Accuracy  1     Save DC 6     Magic Power 0
Stealth 1     Perception 0     Agility 2
Descriptors  [ Blooded ], [ Living ], [ Green ]
Movement  50 meter land speed with 4 meter jump. 50 meter swim speed with -2 meter sink.
Size  2 meters     Reach 1.5 meters
Weight 340 Kilograms
Basic Specialties  Ungrabbable, Offensive, Sturdy, Brutal
Extras  Destructive

A small amoeba has no hands, but its Unarmed attacks deal 1d8 Acid damage (Strongman included). When it would become prone, it instead rolls 10 meters in a random direction.

As a standard action, the small amoeba can fling itself up to 240 meters.

The small amoeba gets Demolition +2.

If they each take a standard action, four touching Small Amoebae can combine into a Moderate-Sized Amoeba.