Difference between revisions of "Flame imp"

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(Flame Imp)
(Flame Imp)
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A flame imp is a small, bouncy fire, which ignites the ground beneath it [[on fire]], if that ground is flammable. It is immune to Heat damage. Flame imps are so light that they can walk on liquids and other unstable surfaces.
 
A flame imp is a small, bouncy fire, which ignites the ground beneath it [[on fire]], if that ground is flammable. It is immune to Heat damage. Flame imps are so light that they can walk on liquids and other unstable surfaces.
  
Flame imps are not particularly smart, and cannot speak.
+
Flame imps are not particularly smart, and can only speak Infernal languages.
 
{{Creature
 
{{Creature
 
|name=Flame Imp |points=2 |tier=Common
 
|name=Flame Imp |points=2 |tier=Common

Revision as of 04:03, 24 October 2013

Flame Imp

Flame imp.png

A flame imp is a small, bouncy fire, which ignites the ground beneath it on fire, if that ground is flammable. It is immune to Heat damage. Flame imps are so light that they can walk on liquids and other unstable surfaces.

Flame imps are not particularly smart, and can only speak Infernal languages.

Flame Imp
Common   —   2 points
AD  5 (1 factor)     GD 5 (1 factor)     Will 0 (0 factor)     HP  1     Toughness 3
Accuracy  {{{accuracy}}}     Save DC {{{savedc}}}
Stealth -2     Perception 2     Agility {{{agility}}}
Descriptors  {{{descriptors}}}
Movement  4 meter land speed with 1 meter jump. -8 meter sink distance.
Size  0.5 meters     Reach 0.5 meters
Weight 0.1 kilogram
Skills  Strongman -1, Acrobatics +3
Advancement

The Flame Imp may be given up to three abilities, from different categories, for 3 points each.

Leaping Flames (2 points): The Flame Imp gets +3 Factor bonuses to AD, GD, and Attack. It gets +4 meters to its movement speeds, and +1 meter to its jump distance.

Scorching Flames (2 points): The Flame Imp gets +3 Factor bonuses to Will and Attack. Its Flame Touch attack deals +1 damage, and inflicts wounds as well as lighting creatures on fire.