Difference between revisions of "Fireball"
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Revision as of 18:15, 19 December 2015
Fireball Elite
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Beams of fire erupt from your eyes, causing an explosion at the place you are looking. | |
[ Magic-Damage ], [ Muscle-Area ] | |
Target: A 5 meter radius blast to which you have line of sight within 300 meters. | |
Effect: All creatures and unattended objects suffer an attack against AD for 1d6 Heat Damage. Creatures and objects wounded by this attack are lit on fire. | |
Unique Boosts: Fire Column (+0 Tiers): The area also extends to a 10 meter spray going directly upwards from the blast region.
Scorched Earth (+1 Tier, ): The parts of objects that are destroyed by the Fireball become toxic waste. The Fireball deals +1 Damage. Stormball (+1 Tier, ): The Fireball deals +1 Damage, and the damage it deals becomes Electricity damage (it still lights things on fire). You must specify which creatures and unattended objects in the blast radius are affected; targets not specified do not suffer an attack. Magmatize (+2 Tiers): After one round, all unattended objects within 5 meters of the center of the blast become lava. Charged (+2 Tiers): To finish casting the Fireball, you have to take another Standard Action to cast it before the end of your next turn. The Fireball's Blast increases by 10 meters, it gets +4 Demolition, and it deals +1 Damage. |