Difference between revisions of "Fireball"
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|target=A 5 meter radius [[blast]] to which you have line of sight within 300 meters. | |target=A 5 meter radius [[blast]] to which you have line of sight within 300 meters. | ||
|effect=All creatures and unattended objects suffer an attack against [[AD]] for 1d6 Heat Damage. Creatures and objects wounded by this attack are lit [[on fire]]. | |effect=All creatures and unattended objects suffer an attack against [[AD]] for 1d6 Heat Damage. Creatures and objects wounded by this attack are lit [[on fire]]. | ||
− | |uniqueboosts=''Scorched Earth (+1 Tier, {{Icon|Green}}):'' The parts of objects that are destroyed by the Fireball become [[toxic waste]]. The Fireball deals +1 Damage | + | |uniqueboosts=''Fire Column (+0 Tiers):'' The area also extends to a 10 meter [[spray]] going directly upwards from the [[blast]] region. |
− | + | ''Scorched Earth (+1 Tier, {{Icon|Green}}):'' The parts of objects that are destroyed by the Fireball become [[toxic waste]]. The Fireball deals +1 Damage. | |
''Stormball (+1 Tier, {{Icon|Blue}}):'' The Fireball deals +1 Damage, and the damage it deals becomes Electricity damage (it still lights things [[on fire]]). You must specify which creatures and unattended objects in the blast radius are affected; targets not specified do not suffer an attack. | ''Stormball (+1 Tier, {{Icon|Blue}}):'' The Fireball deals +1 Damage, and the damage it deals becomes Electricity damage (it still lights things [[on fire]]). You must specify which creatures and unattended objects in the blast radius are affected; targets not specified do not suffer an attack. | ||
+ | |||
+ | ''Magmatize (+2 Tiers):'' After one round, all unattended objects within 5 meters of the center of the [[blast]] become [[lava]]. | ||
+ | |||
+ | ''Charged (+2 Tiers):'' To finish casting the Fireball, you have to take another [[standard action|Standard Action]] to cast it before the end of your next turn. The Fireball's [[Blast]] increases by 10 meters, it gets +4 [[Demolition]], and it deals +1 Damage. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] |
Revision as of 21:22, 7 November 2015
Fireball Elite
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Beams of fire erupt from your eyes, causing an explosion at the place you are looking. | |
[ Magic-Damage ], [ Muscle-Area ] | |
Target: A 5 meter radius blast to which you have line of sight within 300 meters. | |
Effect: All creatures and unattended objects suffer an attack against AD for 1d6 Heat Damage. Creatures and objects wounded by this attack are lit on fire. | |
Unique Boosts: Fire Column (+0 Tiers): The area also extends to a 10 meter spray going directly upwards from the blast region.
Scorched Earth (+1 Tier, ): The parts of objects that are destroyed by the Fireball become toxic waste. The Fireball deals +1 Damage. Stormball (+1 Tier, ): The Fireball deals +1 Damage, and the damage it deals becomes Electricity damage (it still lights things on fire). You must specify which creatures and unattended objects in the blast radius are affected; targets not specified do not suffer an attack. Magmatize (+2 Tiers): After one round, all unattended objects within 5 meters of the center of the blast become lava. Charged (+2 Tiers): To finish casting the Fireball, you have to take another Standard Action to cast it before the end of your next turn. The Fireball's Blast increases by 10 meters, it gets +4 Demolition, and it deals +1 Damage. |