Difference between revisions of "Fire beam"
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|descriptors=[ [[Magic-Damage]] ] | |descriptors=[ [[Magic-Damage]] ] | ||
|target=A [[spray]] of fire, 1 meter wide and 200 meters long, with one end emanating from you. | |target=A [[spray]] of fire, 1 meter wide and 200 meters long, with one end emanating from you. | ||
− | |effect=Creatures and unattended objects in the path of the beam suffer a ranged attack against [[AD]], for 1d6 Heat damage. Creatures and objects wounded by this attack are lit [[on fire]]. You may cast this spell again on your next turn without spending any charges, for an additional +1 damage, +1 meter to beam width, and +25 meters to beam length (cumulative with repeated castings), but you must aim it in the same direction. | + | |effect=Creatures and unattended objects in the path of the beam suffer a ranged attack against [[AD]], for 1d6-1 Heat damage. Creatures and objects wounded by this attack are lit [[on fire]]. You may cast this spell again on your next turn without spending any charges, for an additional +1 damage, +1 meter to beam width, and +25 meters to beam length (cumulative with repeated castings), but you must aim it in the same direction. |
|uniqueboosts=''Cleansing Fire ({{Icon|Black}}, 4 [[Sacrifice Energy]]):'' Any hits on projected [[Avatar|Avatars]] or [[Avatar|Avatars']] items also hit the real things in the other realm. | |uniqueboosts=''Cleansing Fire ({{Icon|Black}}, 4 [[Sacrifice Energy]]):'' Any hits on projected [[Avatar|Avatars]] or [[Avatar|Avatars']] items also hit the real things in the other realm. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] |
Revision as of 08:25, 26 March 2015
Fire Beam Legend
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A massive beam of fire rips from your chest, leaving a wake of burning destruction in its path. | |
[ Magic-Damage ] | |
Target: A spray of fire, 1 meter wide and 200 meters long, with one end emanating from you. | |
Effect: Creatures and unattended objects in the path of the beam suffer a ranged attack against AD, for 1d6-1 Heat damage. Creatures and objects wounded by this attack are lit on fire. You may cast this spell again on your next turn without spending any charges, for an additional +1 damage, +1 meter to beam width, and +25 meters to beam length (cumulative with repeated castings), but you must aim it in the same direction. | |
Unique Boosts: Cleansing Fire (, 4 Sacrifice Energy): Any hits on projected Avatars or Avatars' items also hit the real things in the other realm. |