Difference between revisions of "Fire beam"

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(My art director was unimpressed)
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|fluff=A massive beam of fire rips from your chest, leaving a wake of burning destruction in its path.
 
|fluff=A massive beam of fire rips from your chest, leaving a wake of burning destruction in its path.
 
|action=Remain perfectly still
 
|action=Remain perfectly still
|casttime=Up to 5 [[Standard action|Standard Actions]] taken on consecutive rounds, during which time you glow with fire, illuminating 10 meters per standard action you have already spent in this way.
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|casttime=[[Standard action|Standard Action]]
|target=A beam of fire, extending in some direction until it is blocked by an object it does not destroy. The width of the beam is a number of meters equal to the number of standard actions used to cast it.
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|target=A beam of fire, extending in some direction until it is blocked by an object it does not destroy. The beam is 1 meter wide.
|effect=All creatures and unattended objects in the path of the beam suffer a ranged attack against [[AD]], for 1d6+2 Heat damage. Creatures and objects wounded by this attack are lit [[on fire]]. The damage increases by 1 for every standard action used to cast it.
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|effect=All creatures and unattended objects in the path of the beam suffer a ranged attack against [[AD]], for 1d6 Heat damage. Creatures and objects wounded by this attack are lit [[on fire]]. You may cast this spell again on your next turn without spending any charges, for an additional +1 damage and +1 meter to beam width (cumulative with repeated castings), but you must aim it in the same direction.  
 
}}
 
}}

Revision as of 07:38, 19 December 2012

OrangeGem.png Fire Beam
Legend
A massive beam of fire rips from your chest, leaving a wake of burning destruction in its path.
Target: A beam of fire, extending in some direction until it is blocked by an object it does not destroy. The beam is 1 meter wide.
Effect: All creatures and unattended objects in the path of the beam suffer a ranged attack against AD, for 1d6 Heat damage. Creatures and objects wounded by this attack are lit on fire. You may cast this spell again on your next turn without spending any charges, for an additional +1 damage and +1 meter to beam width (cumulative with repeated castings), but you must aim it in the same direction.