Difference between revisions of "Extras"

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(fiction)
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==== Extras ====
 
==== Extras ====
  
* '''Strong''': [[Strongman]] +1
 
 
* '''Destructive''': [[Demolition]] +2
 
* '''Destructive''': [[Demolition]] +2
 
* '''Hopper''': +2 meters to jump distance
 
* '''Hopper''': +2 meters to jump distance
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* '''Quick''': [[Agility]] +1
 
* '''Quick''': [[Agility]] +1
 
* '''Gem-Tolerant''': You may implant another color of gem without difficulty.
 
* '''Gem-Tolerant''': You may implant another color of gem without difficulty.
* '''Small''': Your [[size]] and [[reach]] are halved, your carrying capacity is divided by 4, and your weight is divided by 8.  
+
* '''Strong (Uses two Extra slots):''' +1 [[Strongman]].
* '''Big (Uses two Extra slots)''': Your [[size]] is doubled, your [[reach]] increases by 50%, your carrying capacity is multiplied by 4, and your weight is multiplied by 8.
+
* '''Big (Uses two Extra slots):''' Your size is doubled, your reach increases by 50%, you get +2 to [[Strongman]], and your weight is multiplied by 8. You get +1 [[Toughness]], -1 to [[AD]], -1 to [[Accuracy]], and -2 to [[Agility]].
* '''Slight (Can't be taken more than half as many times as you've taken Small, rounded up, or taken if you have only 1 [[Toughness]])''': You get +1 to [[Stealth]] and [[AD]], but -1 to [[Toughness]] and [[GD]].
+
* '''Small (Uses two Extra slots):''' Your size and reach are halved, you get -2 to [[Strongman]], and your weight is divided by 8. You get +1 to [[Stealth]], [[AD]], and [[Agility]], but -1 to [[Toughness]].
* '''Bulky (Can't be taken more than half as many times as you've taken Big, rounded up)''': You get +1 to [[Toughness]] and [[Strongman]], but -1 to [[AD]] and [[Agility]].
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* '''Bloodline Access''': You gain access to a [[Psychic Bloodline]].
 
* '''Bloodline Access''': You gain access to a [[Psychic Bloodline]].

Revision as of 08:40, 27 January 2015

Abilities.png

Extras require Extra slots; the point cost for all of a character's Extras combined is equal to the total number of Extra slots used, squared. A character of any tier may have any number of Extras.

Extras

  • Destructive: Demolition +2
  • Hopper: +2 meters to jump distance
  • Fast: +6 meters to movement speeds
  • Quick: Agility +1
  • Gem-Tolerant: You may implant another color of gem without difficulty.
  • Strong (Uses two Extra slots): +1 Strongman.
  • Big (Uses two Extra slots): Your size is doubled, your reach increases by 50%, you get +2 to Strongman, and your weight is multiplied by 8. You get +1 Toughness, -1 to AD, -1 to Accuracy, and -2 to Agility.
  • Small (Uses two Extra slots): Your size and reach are halved, you get -2 to Strongman, and your weight is divided by 8. You get +1 to Stealth, AD, and Agility, but -1 to Toughness.
  • Bloodline Access: You gain access to a Psychic Bloodline.