Extradimensional cephalopod

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Extradimensional Cephalopod

The extradimensional cephalopod is some sort of aquatic invertebrate, with eight thick purple tentacles, each of which has a purple gem on the end. The tentacles' unarmed attacks deal +4 damage (damage bonus included), and can inflict wounds when used to make Grapple attacks. Extradimensional cephalopods are quite smart, can speak, and know every language.

The body itself remains inside a watery extradimensional space, with only its tentacles protruding, from eight eternally open entry points. Each entry point is a 1 meter radius circle, always aligned so that the water does not pour out, with an indestructible back. The body can teleport each entry point 150 meters as a standard action. If a tentacle's purple gem is removed, its entry point closes, and the tentacle is severed, although it can act on its own.

Extradimensional Cephalopod Tentacle
Elite   —   35 points
AD  8     GD 6     Will 0     HP  2     Toughness 5
Accuracy  2     Save DC 6
Stealth 1     Perception 0     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Living ]
Movement  Remains connected to body; when severed, has a 5 meter land speed with 5 meter jump distance, and a 5 meter swim speed with 0 meter sink.
Size  1 meter     Reach 5 meters
Weight 80 Kilograms
Basic Specialties  Avoider, Offensive, Sturdy, Brutal, Violent
Advanced Specialties  Avoider, Ungrabbable, Brutal, Aggressive, Violent, Sturdy


Extradimensional Cephalopod Body
Paragon   —   120 points
AD  10     GD 9     Will 5     HP  3     Toughness 4
Accuracy  1     Save DC 8
Stealth 2     Perception 4     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Living ]
Movement  8 meter swim speed with 0 meter sink.
Size  4 meters     Reach 0 meters
Weight 5120 Kilograms
Basic Specialties  Avoider, Ungrabbable, Stubborn, Defensive, Offensive
Advanced Specialties  Avoider 2, Ungrabbable 2, Stubborn 2, Aggressive, Stealthy 2, Perceptive 2, Sturdy 2, Smooth, Super-Perceptive
Extras  Big 2
Advancement

All Cephalopod tentacles must receive the same advancements.

Leaptopus (10 points per tentacle): When the Extradimensional Cephalopod teleports its entry points, it may teleport each entry point up to 150 meters away from the location of any other of its entry points. The tentacles receive four Advanced Specialties.

Brain Grapple (50 points): As a standard action, the Extradimensional Cephalopod Body can force each other creature within its extradimensional space to make a Will save or have the Extradimensional Cephalopod control every word the creature sees, hears, or speaks (the Extradimensional Cephalopod senses each word and may choose alterations immediately). This is a bound effect, and the Extradimensional Cephalopod can only have six creatures bound in this way at a time. The body gains four Advanced Specialties.