Enraged cactus

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Enraged Cactus

Enraged cactus.png

An Enraged Cactus is a gigantic angry cactus.

The enraged cactus is not particularly smart, and can only speak Cactus languages. The enraged cactus cannot see.

Enraged Cactus
Paragon   —   175 points
AD  6     GD 10     Will 3     HP  4     Toughness 8
Accuracy  1     Save DC 8     Magic Power 0
Stealth 2     Perception 3     Agility -8
Fear Response  Frenzy
Descriptors  [ Blooded ], [ Living ]
Movement  27 meter land speed with 1 meter jump. 22 meter swim speed with -5 meter sink.
Size  8 meters     Reach 3.38 meters
Weight 10240 Kilograms
Basic Specialties  Avoider, Ungrabbable, Defensive, Offensive, Sturdy
Advanced Specialties  Avoider 2, Ungrabbable 2, Determined 2, Stealthy 2, Aggressive 2, Perceptive 2, Sturdy 2, Energetic 2, Super-Sturdy, Super-Aggressive
Extras  Big 3

An enraged cactus deals 1d6+9 damage with unarmed attacks (Strongman included), and when it is struck with an unarmed attack, the attacker takes 1d6+9 Physical damage (Strongman included).

The enraged cactus can lumber through the spaces of creatures smaller than itself, dealing 1d6+3 damage to any creature it moves past in this way; even if it moves through a creature multiple times, each creature only takes damage from this once during the same turn.

Enraged cacti have a Muscle-Damage Spine Shot weapon, which deals 1d8+7 Physical damage (Strongman included) and has a range of 40m/200m.

The enraged cactus is hollow, allowing it to store many troops or supplies secretly and securely.

Advancement

The Enraged Cactus cannot get Extras which add to movement speed.

In order to get any of the following advancement options, it must advance to Legend tier.

Poison Needles (40 points): When the Enraged Cactus wounds a creature with its unarmed or spine shot attacks, or by being struck with an unarmed attack, the creature suffers as though exposed to Rage Gas. It gets two Advanced Specialties.

Longer Spines (40 points): The Enraged Cactus gets +1 meter to reach, and it deals 1d6+9 Physical damage (Strongman included) to any creature who strikes it in melee, not only if they use an unarmed attack. It gets two Advanced Specialties.