Difference between revisions of "Chronic fading disease"

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|fluff=A chronological disease.
 
|fluff=A chronological disease.
 
|attacktype=GD
 
|attacktype=GD
|attackstrength=+2
+
|attackstrength=+1
|delay=It acts 1d10 hours after infection. Infection occurs upon contact with an infected creature.
+
|delay=It acts 1d6 hours after infection. Infection occurs upon contact with an infected creature.
 
|initial=Every five rounds (victim time), the victim disappears from existence as per [[time skip]] for 1 round. This is a [ [[Time]] ] effect.
 
|initial=Every five rounds (victim time), the victim disappears from existence as per [[time skip]] for 1 round. This is a [ [[Time]] ] effect.
 
|repeat=Every day, the victim must save again or reduce the amount of time between disappearances by 1 round. When the interval has decreased to 0 rounds, the victim disappears forever.
 
|repeat=Every day, the victim must save again or reduce the amount of time between disappearances by 1 round. When the interval has decreased to 0 rounds, the victim disappears forever.

Latest revision as of 22:29, 15 February 2018

Chronic Fading Disease.png
Chronic Fading Disease
Disease
A chronological disease.
Weight/Dose N/A
GD Attack: +1
Delay: It acts 1d6 hours after infection. Infection occurs upon contact with an infected creature.
Initial Effect: Every five rounds (victim time), the victim disappears from existence as per time skip for 1 round. This is a [ Time ] effect.
Repeat: Every day, the victim must save again or reduce the amount of time between disappearances by 1 round. When the interval has decreased to 0 rounds, the victim disappears forever.
Cure Difficulty: 2
Targets: Any creature.