Difference between revisions of "Chimera"

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==== Chimera ====
 
==== Chimera ====
 
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{{Jpeg|Chimera|350px}}
 
This large quadruped has three heads.  
 
This large quadruped has three heads.  
  
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{{Creature
 
{{Creature
|name=Chimera Head |points=35 |tier=Elite
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|name=Chimera Head |points=36 |tier=Elite
 
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
 
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
|basicspecialties=Avoider, Ungrabbable, Stubborn, Defensive, Offensive
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|basicspecialties=Physical Evasion, Slippery Wit, Stubborn, Offensive, Sturdy
|advancedspecialties=Avoider, Ungrabbable, Determined, Aggressive, Might & Magic, Stealthy, Perceptive, Sturdy
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|advancedspecialties=Determined, Aggressive, Perceptive, Sturdy
|ad=9 |gd=8 |will=4
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|extras=Quick, Might & Magic
|accuracy=1 |agility=4 |stealth=1 |perception=2
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|ad=5 |gd=5 |will=3
 +
|accuracy=1 |agility=5 |stealth=0 |perception=2
 
|movement=N/A
 
|movement=N/A
|hp=2 |toughness=4
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|hp=2 |toughness=5
|savedc=7 |strongman=1 |magic=1
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|savedc=5 |muscle=1 |magic=1
 
|size=1 meter |reach=1 meter |weight=50 [[Kilograms]]
 
|size=1 meter |reach=1 meter |weight=50 [[Kilograms]]
 
}}
 
}}
 
{{Creature
 
{{Creature
|name=Chimera Body |points=105 |tier=Paragon
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|name=Chimera Body |points=138 |tier=Paragon
 
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
 
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
|basicspecialties=Avoider, Ungrabbable, Stubborn, Offensive, Sturdy
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|basicspecialties=Physical Evasion, Slippery Wit, Stubborn, Offensive, Sturdy
|advancedspecialties=Avoider, Ungrabbable 2, Determined 2, Aggressive 2, Stealthy, Perceptive, Energetic, Sturdy 2, Super-Sturdy 2
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|advancedspecialties=Avoider, Ungrabbable 2, Aggressive 2, Stealthy, Sturdy 2
 
|extras=Big 2
 
|extras=Big 2
|ad=6 |gd=9 |will=4
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|ad=4 |gd=7 |will=2
|accuracy=1 |agility=5 |stealth=1 |perception=2
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|accuracy=3 |agility=4 |stealth=1 |perception=1
|movement=88 meter [[land speed]] with 6 meter jump. 41 meter [[burrow speed]]. 56 meter [[swim speed]] with 5 meter sink.
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|movement=82 meter [[land speed]] with 6 meter jump. 35 meter [[burrow speed]]. 50 meter [[swim speed]] with 5 meter sink.
|hp=4 |toughness=8
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|hp=3 |toughness=7
|savedc=9 |strongman=4 |magic=0
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|savedc=5 |muscle=4 |magic=0
 
|size=4 meters |reach=2.25 meters |weight=5000 [[Kilograms]]
 
|size=4 meters |reach=2.25 meters |weight=5000 [[Kilograms]]
 
}}
 
}}
  
The chimera's heads act and are targeted separately, but move with the body. Each head has one "hand", its mouth, and deals 1d6+2 damage with [[unarmed]] attacks ([[Strongman]] included). The body has no "hands" but it deals 1d6+5 damage with [[unarmed]] attacks ([[Strongman]] included). If the body is slain, or all of the heads are slain, the Chimera dies.
+
The chimera's heads act and are targeted separately, but move with the body. Each head has one "hand", its mouth, and deals 1d6+2 damage with [[unarmed]] attacks ([[Muscle]] included). The body has no "hands" but it deals 1d6+5 damage with [[unarmed]] attacks ([[Muscle]] included). If the body is slain, or all of the heads are slain, the Chimera dies.
  
 
Depending on the color, the head gets different powers:
 
Depending on the color, the head gets different powers:
  
'''[ [[Orange]] ]:''' As a [[standard action]], it can breathe a 30 meter, 90 degree conical [[Muscle-Area]] [[blast]] of fire, which makes a ranged [[Magic-Damage]] attack against [[AD]] on each creature and unattended object in the area for 1d6+2 Heat damage. Wounded targets are lit [[on fire]].
+
'''[ [[Orange]] ]:''' As a [[standard action]], it can breathe a 30 meter, 90 degree conical [[Muscle-Area]] [[blast]] of fire, which makes a ranged [[Magic-Damage]] attack against [[AD]] on each creature and unattended object in the area for 1d6+1 Heat damage. Wounded targets are lit [[on fire]].
 
:The head is moderately smart, and can only speak Draconic languages.
 
:The head is moderately smart, and can only speak Draconic languages.
  
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:The head is quite smart, and can only speak Feline languages.
 
:The head is quite smart, and can only speak Feline languages.
  
'''[ [[Purple]] ]:''' As a [[standard action]], the head can spit spatial phlegm at a creature, as a ranged [[Muscle-Damage]] attack against [[GD]] with a range of 30m/100m, for 1d6+4 Physical damage ([[Strongman]] included). If the creature is wounded, the Chimera may [[teleport speed|teleport]] that creature 5 meters in any direction.
+
'''[ [[Purple]] ]:''' As a [[standard action]], the head can spit spatial phlegm at a creature, as a ranged [[Muscle-Damage]] attack against [[GD]] with a range of 30m/100m, for 1d6+3 Physical damage ([[Muscle]] included). If the creature is wounded, the Chimera may [[teleport speed|teleport]] that creature 5 meters in any direction.
 
:The head is not very smart, but knows and can speak every language.
 
:The head is not very smart, but knows and can speak every language.
  
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:The head is moderately smart, and can speak.
 
:The head is moderately smart, and can speak.
  
'''[ [[Blue]] ]:''' As a [[standard action]], it can spit lightning at each of three targets within 120 meters, making a ranged [[Magic-Damage]] attack against [[AD]] for each one. The lightning deals 1d8+1 Electricity damage ([[Magic Power]] included), and [[Stunned|Stuns]] on a successful wound.
+
'''[ [[Blue]] ]:''' As a [[standard action]], it can spit lightning at each of three targets within 120 meters, making a ranged [[Magic-Damage]] attack against [[AD]] for each one. The lightning deals 1d6+1 Electricity damage ([[Magic Power]] included), and [[Stunned|Stuns]] on a successful wound.
  
 
'''[ [[Green]] ]:''' As a [[standard action]], the head can change its color to any other color for 1 minute.
 
'''[ [[Green]] ]:''' As a [[standard action]], the head can change its color to any other color for 1 minute.
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'''Fourth Head:''' The Chimera gains a fourth head, which may be of a color it already has a head for.
 
'''Fourth Head:''' The Chimera gains a fourth head, which may be of a color it already has a head for.
  
'''Head Regrowth (50 points):''' As a [[standard action]], the Chimera can regrow a slain head, restoring it to 1 HP and curing it of the [[dead]] condition. This inflicts 1 wound on the body. The body gains four [[Advanced Specialties]].
+
'''Head Regrowth (50 points):''' As a [[standard action]], the Chimera can regrow a slain head, restoring it to 1 HP and curing it of the [[dead]] condition. This inflicts 1 wound on the body. The body gains two [[Advanced Specialties]].

Latest revision as of 19:31, 16 February 2018

Chimera

Chimera.jpg

This large quadruped has three heads.

Each head corresponds to a color, and no two heads on a chimera correspond to the same color.


Chimera Head
Elite   —   36 points
AD  5     GD 5     Will 3     HP  2     Toughness 5
Muscle 1     Accuracy  1     Save DC 5     Magic Power 1
Stealth 0     Perception 2     Agility 5
Descriptors  [ Blooded ], [ Bony ], [ Living ]
Movement  N/A
Size  1 meter     Reach 1 meter
Carrying Capacity 20 kilograms      Weight 50 Kilograms
Basic Specialties  Physical Evasion, Slippery Wit, Stubborn, Offensive, Sturdy
Advanced Specialties  Determined, Aggressive, Perceptive, Sturdy
Extras  Quick, Might & Magic
Chimera Body
Paragon   —   138 points
AD  4     GD 7     Will 2     HP  3     Toughness 7
Muscle 4     Accuracy  3     Save DC 5     Magic Power 0
Stealth 1     Perception 1     Agility 4
Descriptors  [ Blooded ], [ Bony ], [ Living ]
Movement  82 meter land speed with 6 meter jump. 35 meter burrow speed. 50 meter swim speed with 5 meter sink.
Size  4 meters     Reach 2.25 meters
Carrying Capacity 160 kilograms      Weight 5000 Kilograms
Basic Specialties  Physical Evasion, Slippery Wit, Stubborn, Offensive, Sturdy
Advanced Specialties  Avoider, Ungrabbable 2, Aggressive 2, Stealthy, Sturdy 2
Extras  Big 2

The chimera's heads act and are targeted separately, but move with the body. Each head has one "hand", its mouth, and deals 1d6+2 damage with unarmed attacks (Muscle included). The body has no "hands" but it deals 1d6+5 damage with unarmed attacks (Muscle included). If the body is slain, or all of the heads are slain, the Chimera dies.

Depending on the color, the head gets different powers:

[ Orange ]: As a standard action, it can breathe a 30 meter, 90 degree conical Muscle-Area blast of fire, which makes a ranged Magic-Damage attack against AD on each creature and unattended object in the area for 1d6+1 Heat damage. Wounded targets are lit on fire.

The head is moderately smart, and can only speak Draconic languages.

[ Pink ]: As a standard action, the head can make itself frightening to any number of other creatures it specifies within 30 meters.

The head is quite smart, and can only speak Feline languages.

[ Purple ]: As a standard action, the head can spit spatial phlegm at a creature, as a ranged Muscle-Damage attack against GD with a range of 30m/100m, for 1d6+3 Physical damage (Muscle included). If the creature is wounded, the Chimera may teleport that creature 5 meters in any direction.

The head is not very smart, but knows and can speak every language.

[ White ]: As a standard action, the head can heal each head, and the main body, for 1 wound each.

The head is moderately smart, and can speak.

[ Blue ]: As a standard action, it can spit lightning at each of three targets within 120 meters, making a ranged Magic-Damage attack against AD for each one. The lightning deals 1d6+1 Electricity damage (Magic Power included), and Stuns on a successful wound.

[ Green ]: As a standard action, the head can change its color to any other color for 1 minute.

Advancement

Fourth Head: The Chimera gains a fourth head, which may be of a color it already has a head for.

Head Regrowth (50 points): As a standard action, the Chimera can regrow a slain head, restoring it to 1 HP and curing it of the dead condition. This inflicts 1 wound on the body. The body gains two Advanced Specialties.