Cat

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Revision as of 08:36, 30 January 2015 by Foxwarrior (Talk | contribs) (1d6-5 damage is not very much at all, but at least it has 3! stealth)

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Cat

A cat is a small hairy quadruped.

Cats are not particularly smart, and can only speak Feline languages.

Cat
Common   —   1 points
AD  7     GD 5     Will 1     HP  1     Toughness 3
Accuracy  0     Save DC 6     Magic Power 0
Stealth 3     Perception 0     Agility 3
Descriptors  [ Blooded ], [ Bony ], [ Living ]
Movement  10 meter land speed with 2 meter jump. 5 meter swim speed with 5 meter sink.
Size  0.25 meters     Reach 0.25 meters
Weight 2 Kilograms

A cat only has one "hand", its mouth. They're remarkably good at falling, and take -3 damage from falls.

Advancement

Twin Tails (10 points): The Cat's tail splits into two, and the skin falls from its neck. It can speak, and becomes moderately smart. It can fling its head off of its neck and then immediately retrieve it: this gives it +5 meters to its reach for actions that use its "hand". It gains two common tier charges, which it can recharge with 5 minutes of concentration, and it knows and can cast glowing orb and necromancer's touch without a gem. It gains 5 Basic Specialties and becomes [ White ].