Difference between revisions of "Carriage"
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{{Transport | {{Transport | ||
|name=Carriage |value=200 [[copper]] | |name=Carriage |value=200 [[copper]] | ||
+ | |descriptors=[ [[Machine]] ] | ||
|ad=7 (5 factor) |gd=8 (10 factor) |will=0 (0 factor) | |ad=7 (5 factor) |gd=8 (10 factor) |will=0 (0 factor) | ||
|stealth=-1 | |stealth=-1 |
Revision as of 07:59, 17 December 2013
Carriage
Carriage 200 copper
| |
AD 7 (5 factor) GD 8 (10 factor) Will 0 (0 factor) HP 3 Toughness 4 | |
Stealth -1 | |
Descriptors [ Machine ] | |
Size 2 meters Reach 0 meters | |
Carrying Capacity * kilograms Weight 30 kilograms |
The carriage can be equipped with weapons that fire in any direction other than downward.
The carriage collapses if more than 300 kilograms of stuff is carried on it.
Crew
Driver and 1 Gunner per weapon.
1 or more Pullers: The carrying capacity of the Carriage is equal to the combined carrying capacity of all Pullers, multiplied by 3, minus the Carriage's weight. The land speed of the slowest Puller is listed as Pull Speed in the Movement Modes section. The Pullers must devote two move actions each turn to pulling the Carriage.
Options
Increased Size: You may increase the size of the carriage to 5 meters, increasing its weight to 250 kilograms, the maximum amount of stuff it can support to 1200 kilograms, and its price to 1000 copper. You may increase the size even further, to 10 meters, increasing its weight to 2000 kilograms, the maximum amount of stuff it can support to 5000 kilograms, and its price to 2000 copper.
Components
Wheel (Two on Left Side, two on Right): HP 1, Toughness 4. Destroying a wheel forces the carriage to turn as hard as possible in the direction of the destroyed wheel. With multiple destroyed wheels, the carriage moves for one more round in a random possible direction before coming to a halt.
Passengers (Concealment from Left, Right, and Top targetable from all sides other than Bottom): This is not really a component. Make attacks against the creatures on the carriage at a -1 penalty.
Movement Modes
Slow:
- Minimum Speed: 0 meters
- Maximum Speed: Pull Speed × 2 meters
- Turning Radius: 6 meters
Fast:
- Minimum Speed: Pull Speed × 2 meters
- Maximum Speed: Pull Speed × 5 meters
- Turning Radius: 12 meters