Difference between revisions of "Boneshooter"

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|value=300 |weight=1 kilogram
 
|value=300 |weight=1 kilogram
 
|damage=1d6+2 Physical
 
|damage=1d6+2 Physical
|range=30m/200m
+
|range=70m/200m
 
|reload=No Action
 
|reload=No Action
 
|effect1={{Icon|White}} The Boneshooter grows and propels the wielder's arm bones. This inflicts a wound on the wielder every time it is fired.
 
|effect1={{Icon|White}} The Boneshooter grows and propels the wielder's arm bones. This inflicts a wound on the wielder every time it is fired.

Revision as of 00:20, 5 August 2013

Boneshooter
Magic Weapon
This crossbow is lacking some necessary parts; like a place to put the bolt. It can be strapped onto an arm.
Value 300 copper
Weight 1 kilogram
Damage: 1d6+2 Physical
Range: 70m/200m
Reload Time: No Action
Handedness: The Boneshooter must be strapped to one arm; using it during a round prevents you from using whatever is in that hand, and vice-versa.
Ammunition: None
Effects: WhiteGem.png The Boneshooter grows and propels the wielder's arm bones. This inflicts a wound on the wielder every time it is fired.
Special: The Boneshooter cannot be fired without a white gem. The Boneshooter is a Piercing weapon.