Difference between revisions of "Boat"
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|name=Boat |value=1000 [[copper]] | |name=Boat |value=1000 [[copper]] | ||
|descriptors=[ [[Machine]] ] | |descriptors=[ [[Machine]] ] | ||
− | |ad= | + | |ad=3 |gd=4 |will=0 |
|stealth=0 | |stealth=0 | ||
− | |hp=4 |toughness= | + | |hp=4 |toughness=6 |
|size=6 meters |reach=0 meters |carrying=4000 [[kilograms]] |weight=6000 [[kilograms]] | |size=6 meters |reach=0 meters |carrying=4000 [[kilograms]] |weight=6000 [[kilograms]] | ||
}} | }} | ||
− | + | If the boat is overloaded, it sinks over the course of 3 rounds. | |
− | + | ||
− | If the boat is | + | |
===== Crew ===== | ===== Crew ===== | ||
− | Driver | + | Driver and 2 Deckhands. Everyone is on deck. |
===== Components ===== | ===== Components ===== | ||
− | '''Mast''' (One targetable from all sides other than Bottom): HP 1, Toughness 4. Destroying the mast disables the fastest movement mode currently available to the | + | '''Mast''' (One targetable from all sides other than Bottom): HP 1, Toughness 4, AD 4. Destroying the mast disables the fastest movement mode currently available to the boat. |
+ | |||
+ | '''Lower Hull''' (Targetable from all sides other than Top): HP –, Toughness 6. Damaging the lower hull causes the boat to begin filling with water if it is in the water. For every wound inflicted upon the lower hull, the boat takes on 400 [[kilograms]] of water per round. | ||
− | + | ===== Passengers ===== | |
− | + | Creatures in the boat can be targeted from any side other than Bottom without having to shoot through the boat. | |
===== Movement Modes ===== | ===== Movement Modes ===== |
Latest revision as of 04:26, 22 February 2018
Boat
Boat 1000 copper
| |
AD 3 GD 4 Will 0 HP 4 Toughness 6 | |
Stealth 0 | |
Descriptors [ Machine ] | |
Size 6 meters Reach 0 meters | |
Carrying Capacity 4000 kilograms Weight 6000 kilograms |
If the boat is overloaded, it sinks over the course of 3 rounds.
Crew
Driver and 2 Deckhands. Everyone is on deck.
Components
Mast (One targetable from all sides other than Bottom): HP 1, Toughness 4, AD 4. Destroying the mast disables the fastest movement mode currently available to the boat.
Lower Hull (Targetable from all sides other than Top): HP –, Toughness 6. Damaging the lower hull causes the boat to begin filling with water if it is in the water. For every wound inflicted upon the lower hull, the boat takes on 400 kilograms of water per round.
Passengers
Creatures in the boat can be targeted from any side other than Bottom without having to shoot through the boat.
Movement Modes
Slow: Aquatic
- Minimum Speed: 0 meters
- Maximum Speed: 100 meters
- Turning Radius: 30 meters
Fast: Aquatic
- Minimum Speed: 100 meters
- Maximum Speed: 225 meters
- Turning Radius: 40 meters