Difference between revisions of "Boat"

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(Created page with "==== Boat ==== {{Transport |name=Boat |value=1000 copper |ad=7 (5 factor) |gd=7 (5 factor) |will=0 (0 factor) |stealth=0 |hp=4 |toughness=4 |size=6 meters |reach=0 meters...")
 
(Boat)
 
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{{Transport
 
{{Transport
 
|name=Boat |value=1000 [[copper]]
 
|name=Boat |value=1000 [[copper]]
|ad=7 (5 factor) |gd=7 (5 factor) |will=0 (0 factor)
+
|descriptors=[ [[Machine]] ]
 +
|ad=3 |gd=4 |will=0
 
|stealth=0
 
|stealth=0
|hp=4 |toughness=4
+
|hp=4 |toughness=6
 
|size=6 meters |reach=0 meters |carrying=4000 [[kilograms]] |weight=6000 [[kilograms]]
 
|size=6 meters |reach=0 meters |carrying=4000 [[kilograms]] |weight=6000 [[kilograms]]
 
}}
 
}}
  
The boat can be equipped with weapons that can fire left, right, forward, and up.
+
If the boat is overloaded, it sinks over the course of 3 rounds.
 
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If the boat is over-encumbered, it sinks over the course of 3 rounds.
+
  
 
===== Crew =====
 
===== Crew =====
  
Driver, 2 Deckhands, and 1 Gunner per weapon. Everyone is on deck.
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Driver and 2 Deckhands. Everyone is on deck.
  
 
===== Components =====
 
===== Components =====
  
'''Mast''' (One targetable from all sides other than Bottom): HP 1, Toughness 4. Destroying the mast disables the fastest movement mode currently available to the ship.
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'''Mast''' (One targetable from all sides other than Bottom): HP 1, Toughness 4, AD 4. Destroying the mast disables the fastest movement mode currently available to the boat.
 +
 
 +
'''Lower Hull''' (Targetable from all sides other than Top): HP –, Toughness 6. Damaging the lower hull causes the boat to begin filling with water if it is in the water. For every wound inflicted upon the lower hull, the boat takes on 400 [[kilograms]] of water per round.
  
'''Lower Hull''' (Targetable from all sides other than Top): HP -, Toughness 4. Damaging the lower hull causes the ship to begin filling with water. For every wound inflicted upon the lower hull, the ship takes on 200 [[kilograms]] of water per round.
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===== Passengers =====
  
'''Passengers''' (Concealment from Front and Rear, targetable from all sides other than Bottom): This is not really a component. Make attacks against the creatures on the deck of the boat at a -1 penalty.
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Creatures in the boat can be targeted from any side other than Bottom without having to shoot through the boat.
  
 
===== Movement Modes =====
 
===== Movement Modes =====
  
'''Slow:'''
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'''Slow:''' Aquatic
 
* Minimum Speed: 0 meters
 
* Minimum Speed: 0 meters
* Maximum Speed: 40 meters
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* Maximum Speed: 100 meters
 
* Turning Radius: 30 meters
 
* Turning Radius: 30 meters
  
'''Fast:'''
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'''Fast:''' Aquatic
* Minimum Speed: 40 meters
+
* Minimum Speed: 100 meters
* Maximum Speed: 90 meters
+
* Maximum Speed: 225 meters
 
* Turning Radius: 40 meters
 
* Turning Radius: 40 meters

Latest revision as of 04:26, 22 February 2018

Boat

Boat
1000 copper
AD  3     GD 4     Will 0     HP  4     Toughness 6
Stealth 0
Descriptors  [ Machine ]
Size  6 meters     Reach 0 meters
Carrying Capacity 4000 kilograms      Weight 6000 kilograms

If the boat is overloaded, it sinks over the course of 3 rounds.

Crew

Driver and 2 Deckhands. Everyone is on deck.

Components

Mast (One targetable from all sides other than Bottom): HP 1, Toughness 4, AD 4. Destroying the mast disables the fastest movement mode currently available to the boat.

Lower Hull (Targetable from all sides other than Top): HP –, Toughness 6. Damaging the lower hull causes the boat to begin filling with water if it is in the water. For every wound inflicted upon the lower hull, the boat takes on 400 kilograms of water per round.

Passengers

Creatures in the boat can be targeted from any side other than Bottom without having to shoot through the boat.

Movement Modes

Slow: Aquatic

  • Minimum Speed: 0 meters
  • Maximum Speed: 100 meters
  • Turning Radius: 30 meters

Fast: Aquatic

  • Minimum Speed: 100 meters
  • Maximum Speed: 225 meters
  • Turning Radius: 40 meters